LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ZapGun_0.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ZapGun
m_EditorClassIdentifier:
itemId: 5
itemName: Zap gun
spawnPositionTypes: []
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twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1.1
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itemIsTrigger: 0
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holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 400
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
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spawnPrefab: {fileID: 1216261399128148, guid: 0c9a1fd746626ec4a8f562d4016719ff, type: 2}
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requiresBattery: 1
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itemIcon: {fileID: 21300000, guid: 6c95229f0026a6347a70706d4a9c57ea, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 8300000, guid: 30a061fb5cf3fd84981e9a8eceb5475f, type: 3}
dropSFX: {fileID: 8300000, guid: d2508bcb22c0a2746a15b738f60306ff, type: 3}
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pocketSFX: {fileID: 0}
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saveItemVariable: 0
isDefensiveWeapon: 1
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toolTips:
- 'Scan for threat: [RMB]'
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