LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ICollisionHandler.cs

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2023-12-22 22:51:17 +00:00
using System.Collections.Generic;
using UnityEngine;
namespace DigitalRuby.ThunderAndLightning
{
public interface ICollisionHandler
{
void HandleCollision(GameObject obj, List<ParticleCollisionEvent> collision, int collisionCount);
}
}