LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs

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using UnityEngine;
public class EclipseWeather : MonoBehaviour
{
private void OnEnable()
{
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RoundManager.Instance.minOutsideEnemiesToSpawn = (int)TimeOfDay.Instance.currentWeatherVariable;
RoundManager.Instance.minEnemiesToSpawn = (int)TimeOfDay.Instance.currentWeatherVariable;
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}
}