2023-12-22 22:51:17 +00:00
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using UnityEngine;
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public class EclipseWeather : MonoBehaviour
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{
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private void OnEnable()
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{
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2023-12-23 02:13:19 +00:00
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RoundManager.Instance.minOutsideEnemiesToSpawn = (int)TimeOfDay.Instance.currentWeatherVariable;
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RoundManager.Instance.minEnemiesToSpawn = (int)TimeOfDay.Instance.currentWeatherVariable;
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2023-12-22 22:51:17 +00:00
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}
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}
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