LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs

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2023-12-22 22:51:17 +00:00
using UnityEngine;
public class ScanNodeProperties : MonoBehaviour
{
public int maxRange = 7;
public int minRange = 5;
public bool requiresLineOfSight = true;
[Space(5f)]
public string headerText;
public string subText;
public int scrapValue;
[Space(5f)]
public int creatureScanID = -1;
[Space(3f)]
public int nodeType;
}