LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/TransformAndName.cs

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2023-12-23 00:30:32 +00:00
using System;
using UnityEngine;
[Serializable]
public class TransformAndName
{
public Transform transform;
public string name;
public bool isNonPlayer;
public TransformAndName(Transform newTransform, string newName, bool nonPlayer = false)
{
name = newName;
transform = newTransform;
isNonPlayer = nonPlayer;
}
}