LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/MaskedPlayerEnemy.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
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m_Name: MaskedPlayerEnemy
m_EditorClassIdentifier:
enemyName: Masked
probabilityCurve:
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useNumberSpawnedFalloff: 0
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enemyPrefab: {fileID: 1483840842741470, guid: 32a4f48aa3d8f124db2722a3188ba39c, type: 2}
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PowerLevel: 1
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numberSpawned: 0
isOutsideEnemy: 1
isDaytimeEnemy: 0
normalizedTimeInDayToLeave: 1
stunTimeMultiplier: 0.75
doorSpeedMultiplier: 2
stunGameDifficultyMultiplier: 1.3
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canDie: 1
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canSeeThroughFog: 0
timeToPlayAudio: 10
loudnessMultiplier: 0.6
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hitBodySFX: {fileID: 8300000, guid: beb4c76186f0bb541bd394a2286c65bc, type: 3}
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hitEnemyVoiceSFX: {fileID: 0}
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deathSFX: {fileID: 8300000, guid: c78519588519c6e4fbc62680f167ffdf, type: 3}
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stunSFX: {fileID: 0}
miscAnimations: []
audioClips:
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