LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Shovel_0.asset

65 lines
1.7 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Shovel
m_EditorClassIdentifier:
itemId: 7
itemName: Shovel
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 1
2023-12-23 00:30:32 +00:00
canBeGrabbedBeforeGameStart: 0
2023-12-22 22:51:17 +00:00
weight: 1.18
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 30
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
2023-12-23 01:35:31 +00:00
spawnPrefab: {fileID: 1055105247734956, guid: 2d533a58f7fa9d447bfe42f8a10affaa, type: 2}
2023-12-22 22:51:17 +00:00
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
2023-12-23 01:35:31 +00:00
itemIcon: {fileID: 21300000, guid: 77fb6d377e37c5041926b124b086eeea, type: 2}
2023-12-22 22:51:17 +00:00
grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
2023-12-23 01:35:31 +00:00
grabSFX: {fileID: 8300000, guid: 5700bfdc5794d5642b53812e1c6f50c1, type: 3}
dropSFX: {fileID: 8300000, guid: ca2acb2676e2017429561fa79a4fa1e1, type: 3}
pocketSFX: {fileID: 8300000, guid: d585088d04abc624793383a14215b058, type: 3}
2023-12-22 22:51:17 +00:00
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
2023-12-23 00:30:32 +00:00
saveItemVariable: 0
isDefensiveWeapon: 1
2023-12-22 22:51:17 +00:00
toolTips:
- 'Swing shovel : [RMB]'
verticalOffset: 0.1
2023-12-22 23:28:38 +00:00
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
2023-12-22 22:51:17 +00:00
restingRotation: {x: 0, y: -90, z: -90}
rotationOffset: {x: 0, y: 200, z: 0}
positionOffset: {x: 0, y: 0, z: 0}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0