LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ToyCube.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ToyCube
m_EditorClassIdentifier:
itemId: 0
itemName: Toy cube
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 110
minValue: 60
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spawnPrefab: {fileID: 1584857747856047, guid: 9f2b545e8b7084545918d82025bbb0c6, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: dcda9c4b80b2e834ab220337705db2b6, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 8300000, guid: 4ffa67fffcad7854981b5ed707cfee77, type: 3}
dropSFX: {fileID: 8300000, guid: 88384b3e015a8fd4fa5ae54dbfcbaaba, type: 3}
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pocketSFX: {fileID: 0}
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materialVariants: []
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