LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/SteelDoor.prefab

829 lines
23 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2023-12-23 01:35:31 +00:00
--- !u!1 &1273501397979808
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4890620590379794}
- component: {fileID: 114909494672602385}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: SteelDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4890620590379794
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1273501397979808}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.5000008, y: -0.49999923, z: -0.4999993, w: 0.5000007}
m_LocalPosition: {x: -228.50256, y: 24.890343, z: -47.567287}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 01:35:31 +00:00
- {fileID: 4586587224751687}
- {fileID: 4948508950402652}
2023-12-22 22:51:17 +00:00
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.000046, y: 89.99983, z: 0.58463526}
2023-12-23 01:35:31 +00:00
--- !u!114 &114909494672602385
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1273501397979808}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 2453550126
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 1
AutoObjectParentSync: 1
2023-12-23 01:35:31 +00:00
--- !u!1 &1836488805368570
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4586587224751687}
- component: {fileID: 33777942041664400}
- component: {fileID: 23784685697787170}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: DoorFrame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4586587224751687
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1836488805368570}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041288614, y: 0.7425693, z: -1.8543433}
m_LocalScale: {x: 0.6951213, y: 0.6951212, z: 0.6951212}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 01:35:31 +00:00
- {fileID: 4083581319179479}
m_Father: {fileID: 4890620590379794}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-12-23 01:35:31 +00:00
--- !u!33 &33777942041664400
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1836488805368570}
m_Mesh: {fileID: 4300000, guid: f605c4b13ebe4944ca1cb3089be876af, type: 2}
--- !u!23 &23784685697787170
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1836488805368570}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: d05fae47a969fea43b04ad8e596c83dc, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!1 &1596067059405494
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4083581319179479}
- component: {fileID: 33033666993476324}
- component: {fileID: 23996185542601514}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: Hinges
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4083581319179479
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1596067059405494}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 2.9802319E-08, y: 1, z: 1.19209275E-07, w: -2.9802319E-08}
m_LocalPosition: {x: -0.06314049, y: -1.0918124, z: 2.6148121}
m_LocalScale: {x: -1.1590996, y: -1.1590996, z: -1.1590996}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 01:35:31 +00:00
m_Father: {fileID: 4586587224751687}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.99998, y: 3.4150946E-06, z: -180}
2023-12-23 01:35:31 +00:00
--- !u!33 &33033666993476324
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1596067059405494}
m_Mesh: {fileID: 4300000, guid: c3edfe95cac710c4ca1bf739156d9eb3, type: 2}
--- !u!23 &23996185542601514
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1596067059405494}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: 91de6f8a6c95b534f8b21663b4e06719, type: 2}
- {fileID: 2100000, guid: fdaecac3e35f6f34eb0f48c41d57e4e1, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!1 &1198735384154957
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4948508950402652}
- component: {fileID: 33502094121866182}
- component: {fileID: 23425268814008896}
- component: {fileID: 95466327425839304}
- component: {fileID: 82037421253455829}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: DoorMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4948508950402652
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1198735384154957}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 01:35:31 +00:00
- {fileID: 4733650939331803}
- {fileID: 4563849787912163}
- {fileID: 4041310491645625}
m_Father: {fileID: 4890620590379794}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-12-23 01:35:31 +00:00
--- !u!33 &33502094121866182
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1198735384154957}
m_Mesh: {fileID: 4300000, guid: 18c980604c9011b4ca088ec168538ad7, type: 2}
--- !u!23 &23425268814008896
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1198735384154957}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: 5acb4a97b0d0fa044af5c2d07aee1076, type: 2}
- {fileID: 2100000, guid: 91de6f8a6c95b534f8b21663b4e06719, type: 2}
- {fileID: 2100000, guid: 1962eba75911aa54d9d2ad09bbe74782, type: 2}
- {fileID: 2100000, guid: 846762ac9869d664f9ef77450b1e68d0, type: 2}
- {fileID: 2100000, guid: d05fae47a969fea43b04ad8e596c83dc, type: 2}
- {fileID: 2100000, guid: 191bcecf045ca9541a4f662583ac6cc7, type: 2}
- {fileID: 2100000, guid: fdaecac3e35f6f34eb0f48c41d57e4e1, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!95 &95466327425839304
2023-12-22 22:51:17 +00:00
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1198735384154957}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_Avatar: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_Controller: {fileID: 9100000, guid: 710030c3c3876024b88cb4065a69db64, type: 2}
2023-12-22 22:51:17 +00:00
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
2023-12-23 01:35:31 +00:00
--- !u!82 &82037421253455829
2023-12-22 22:51:17 +00:00
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1198735384154957}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
2023-12-23 01:35:31 +00:00
OutputAudioMixerGroup: {fileID: 24300004, guid: 5509b733aa306d840a7f7b886c60f13b, type: 2}
2023-12-22 22:51:17 +00:00
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 25
Pan2D: 0
rolloffMode: 2
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.04
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.629502
value: 0.3083915
inSlope: -2.9994621
outSlope: -2.9994621
tangentMode: 0
weightedMode: 0
inWeight: 0.06639601
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: -0.30876687
outSlope: -0.30876687
tangentMode: 0
weightedMode: 0
inWeight: 0.2016238
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.15277778
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 01:35:31 +00:00
--- !u!1 &1609966315658504
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4733650939331803}
- component: {fileID: 33885175783952367}
- component: {fileID: 23819650984265455}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: Cylinder.000
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4733650939331803
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1609966315658504}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0.7071068, y: -1.3767877E-07, z: -0.70710677, w: -1.3767878E-07}
m_LocalPosition: {x: 0.07093215, y: 1.2956219, z: -0.9628844}
m_LocalScale: {x: -0.4326017, y: -0.4326017, z: -0.4326017}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 01:35:31 +00:00
m_Father: {fileID: 4948508950402652}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -179.99998, y: -90, z: 0}
2023-12-23 01:35:31 +00:00
--- !u!33 &33885175783952367
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1609966315658504}
m_Mesh: {fileID: 4300000, guid: 63ab317dea4119a4c9fe1912a0cebd69, type: 2}
--- !u!23 &23819650984265455
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1609966315658504}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: 1962eba75911aa54d9d2ad09bbe74782, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!1 &1676950630583984
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4563849787912163}
- component: {fileID: 33498142096907765}
- component: {fileID: 23644955419005592}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: Cylinder.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4563849787912163
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1676950630583984}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0.70710677, z: 0, w: 0.7071068}
m_LocalPosition: {x: -0.0037807971, y: 1.2997544, z: -0.9628844}
m_LocalScale: {x: 0.4326017, y: 0.4326017, z: 0.4326017}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 01:35:31 +00:00
m_Father: {fileID: 4948508950402652}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -0, y: 90, z: 0}
2023-12-23 01:35:31 +00:00
--- !u!33 &33498142096907765
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1676950630583984}
m_Mesh: {fileID: 4300000, guid: e60dfe5cc6a01d2418368435deda6e08, type: 2}
--- !u!23 &23644955419005592
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1676950630583984}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: 1962eba75911aa54d9d2ad09bbe74782, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!1 &1962717944005148
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 01:35:31 +00:00
- component: {fileID: 4041310491645625}
- component: {fileID: 33502029525596824}
- component: {fileID: 23493533513404401}
- component: {fileID: 65780622792221361}
- component: {fileID: 114376060152087617}
- component: {fileID: 114947845748321162}
2023-12-22 22:51:17 +00:00
m_Layer: 9
m_Name: Cube
m_TagString: InteractTrigger
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 01:35:31 +00:00
--- !u!4 &4041310491645625
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.1241, y: 0.773, z: -0.88}
m_LocalScale: {x: 0.3161814, y: 1.8371344, z: 3.0949256}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 01:35:31 +00:00
m_Father: {fileID: 4948508950402652}
2023-12-22 22:51:17 +00:00
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 01:35:31 +00:00
--- !u!33 &33502029525596824
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 01:35:31 +00:00
--- !u!23 &23493533513404401
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 01:35:31 +00:00
- {fileID: 2100000, guid: 47a94fece55841a4c952c7ea3769d529, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 01:35:31 +00:00
--- !u!65 &65780622792221361
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 01:35:31 +00:00
--- !u!114 &114376060152087617
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3}
m_Name:
m_EditorClassIdentifier:
2023-12-23 01:35:31 +00:00
hoverIcon: {fileID: 21300000, guid: b3f8bc0dab2ec7e4dad88cd4d5ad0e75, type: 2}
2023-12-22 22:51:17 +00:00
hoverTip: 'Use door : [ LMB ]'
disabledHoverIcon: {fileID: 0}
disabledHoverTip: Locked
interactable: 1
oneHandedItemAllowed: 1
twoHandedItemAllowed: 1
holdInteraction: 0
timeToHold: 0.5
timeToHoldSpeedMultiplier: 1
holdTip:
isBeingHeldByPlayer: 0
holdingInteractEvent:
m_PersistentCalls:
m_Calls: []
touchTrigger: 0
triggerOnce: 0
interactCooldown: 1
cooldownTime: 1
currentCooldownValue: 0
disableTriggerMesh: 1
RandomChanceTrigger: 0
randomChancePercentage: 0
onInteract:
m_PersistentCalls:
m_Calls:
2023-12-23 01:35:31 +00:00
- m_Target: {fileID: 114947845748321162}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: AnimatedObjectTrigger, Assembly-CSharp
m_MethodName: TriggerAnimation
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onInteractEarly:
m_PersistentCalls:
m_Calls: []
onStopInteract:
m_PersistentCalls:
m_Calls: []
2023-12-23 00:05:55 +00:00
onCancelAnimation:
m_PersistentCalls:
m_Calls: []
2023-12-22 22:51:17 +00:00
specialCharacterAnimation: 0
stopAnimationManually: 0
stopAnimationString: SA_stopAnimation
hidePlayerItem: 0
isPlayingSpecialAnimation: 0
animationWaitTime: 2
animationString:
lockPlayerPosition: 0
playerPositionNode: {fileID: 0}
isLadder: 0
topOfLadderPosition: {fileID: 0}
2023-12-22 23:28:38 +00:00
useRaycastToGetTopPosition: 0
2023-12-22 22:51:17 +00:00
bottomOfLadderPosition: {fileID: 0}
ladderHorizontalPosition: {fileID: 0}
ladderPlayerPositionNode: {fileID: 0}
usingLadder: 0
2023-12-23 01:35:31 +00:00
--- !u!114 &114947845748321162
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 01:35:31 +00:00
m_GameObject: {fileID: 1962717944005148}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3}
m_Name:
m_EditorClassIdentifier:
2023-12-23 01:35:31 +00:00
triggerAnimator: {fileID: 95466327425839304}
2023-12-22 22:51:17 +00:00
triggerAnimatorB: {fileID: 0}
isBool: 1
animationString: Open
boolValue: 0
setInitialState: 0
initialBoolState: 0
2023-12-23 01:35:31 +00:00
thisAudioSource: {fileID: 82037421253455829}
2023-12-22 22:51:17 +00:00
boolFalseAudios:
2023-12-23 01:35:31 +00:00
- {fileID: 8300000, guid: a61db6d38f65b5041914fc38ef890217, type: 3}
2023-12-22 22:51:17 +00:00
boolTrueAudios:
2023-12-23 01:35:31 +00:00
- {fileID: 8300000, guid: 281e86d24a788da499c5e2ba35929bc2, type: 3}
2023-12-22 22:51:17 +00:00
secondaryAudios: []
playWhileTrue: {fileID: 0}
resetAudioWhenFalse: 0
makeAudibleNoise: 0
noiseLoudness: 0.7
playParticle: {fileID: 0}
onTriggerBool:
m_PersistentCalls:
m_Calls: []
playAudiosInSequence: 0
triggerByChance: 0
chancePercent: 5