LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/EntranceTeleportA.prefab

443 lines
12 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2023-12-23 02:17:37 +00:00
--- !u!1 &1092854454436791
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:17:37 +00:00
- component: {fileID: 4438690613657436}
- component: {fileID: 33235025478106710}
- component: {fileID: 23776349394033610}
- component: {fileID: 65146751959872911}
- component: {fileID: 114979057544625989}
- component: {fileID: 114174369678791246}
- component: {fileID: 82365417960567613}
- component: {fileID: 114666467964060917}
2023-12-22 22:51:17 +00:00
m_Layer: 9
m_Name: EntranceTeleportA
m_TagString: InteractTrigger
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:17:37 +00:00
--- !u!4 &4438690613657436
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -72.976, y: -18.043026, z: -19.525555}
m_LocalScale: {x: 0.43231, y: 3.2666032, z: 3.130908}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:17:37 +00:00
- {fileID: 4527670790197623}
- {fileID: 4958312799171900}
2023-12-22 22:51:17 +00:00
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-12-23 02:17:37 +00:00
--- !u!33 &33235025478106710
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:17:37 +00:00
--- !u!23 &23776349394033610
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:17:37 +00:00
- {fileID: 2100000, guid: 8417d817fc53cc34ab9d87507c627334, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:17:37 +00:00
--- !u!65 &65146751959872911
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:17:37 +00:00
--- !u!114 &114979057544625989
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3}
m_Name:
m_EditorClassIdentifier:
2023-12-23 02:17:37 +00:00
hoverIcon: {fileID: 21300000, guid: 4fb8f7539fe935f4cbb952ec9ad81760, type: 2}
2023-12-22 22:51:17 +00:00
hoverTip: 'Exit : [LMB]'
disabledHoverIcon: {fileID: 0}
disabledHoverTip:
interactable: 1
oneHandedItemAllowed: 1
twoHandedItemAllowed: 1
holdInteraction: 1
timeToHold: 0.8
timeToHoldSpeedMultiplier: 1
holdTip:
isBeingHeldByPlayer: 0
holdingInteractEvent:
m_PersistentCalls:
m_Calls: []
touchTrigger: 0
triggerOnce: 0
interactCooldown: 1
cooldownTime: 1
currentCooldownValue: 0
disableTriggerMesh: 1
RandomChanceTrigger: 0
randomChancePercentage: 0
onInteract:
m_PersistentCalls:
m_Calls:
2023-12-23 02:17:37 +00:00
- m_Target: {fileID: 114174369678791246}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: EntranceTeleport, Assembly-CSharp
m_MethodName: TeleportPlayer
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onInteractEarly:
m_PersistentCalls:
m_Calls: []
onStopInteract:
m_PersistentCalls:
m_Calls: []
2023-12-23 00:05:55 +00:00
onCancelAnimation:
m_PersistentCalls:
m_Calls: []
2023-12-22 22:51:17 +00:00
specialCharacterAnimation: 0
stopAnimationManually: 0
stopAnimationString: SA_stopAnimation
hidePlayerItem: 0
isPlayingSpecialAnimation: 0
animationWaitTime: 2
animationString:
lockPlayerPosition: 0
playerPositionNode: {fileID: 0}
isLadder: 0
topOfLadderPosition: {fileID: 0}
2023-12-22 23:28:38 +00:00
useRaycastToGetTopPosition: 0
2023-12-22 22:51:17 +00:00
bottomOfLadderPosition: {fileID: 0}
ladderHorizontalPosition: {fileID: 0}
ladderPlayerPositionNode: {fileID: 0}
usingLadder: 0
2023-12-23 02:17:37 +00:00
--- !u!114 &114174369678791246
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 623425071eefd1638e1d2c6d44bd1d05, type: 3}
m_Name:
m_EditorClassIdentifier:
isEntranceToBuilding: 0
2023-12-23 02:17:37 +00:00
entrancePoint: {fileID: 4527670790197623}
2023-12-22 22:51:17 +00:00
entranceId: 0
playersManager: {fileID: 0}
audioReverbPreset: 1
2023-12-23 02:17:37 +00:00
entrancePointAudio: {fileID: 82365417960567613}
2023-12-22 22:51:17 +00:00
doorAudios:
2023-12-23 02:17:37 +00:00
- {fileID: 8300000, guid: 8b74d4b86c7b3df49adc926526eb3f2d, type: 3}
- {fileID: 8300000, guid: 211680620d0920b41a3897dc9bef4308, type: 3}
- {fileID: 8300000, guid: bc04130df2248df40a0bf7c1865f8ff3, type: 3}
2023-12-22 22:51:17 +00:00
firstTimeAudio: {fileID: 0}
2023-12-22 23:28:38 +00:00
dungeonFlowId: -1
2023-12-23 02:17:37 +00:00
--- !u!82 &82365417960567613
2023-12-22 22:51:17 +00:00
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
2023-12-23 02:17:37 +00:00
OutputAudioMixerGroup: {fileID: 24300008, guid: da2fc646fc3adec40afe87d14b338146, type: 2}
2023-12-22 22:51:17 +00:00
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 6
MaxDistance: 18
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.21666667
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 02:17:37 +00:00
--- !u!114 &114666467964060917
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1092854454436791}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 3612841114
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
2023-12-23 02:17:37 +00:00
--- !u!1 &1641603302608526
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:17:37 +00:00
- component: {fileID: 4527670790197623}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: telePoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:17:37 +00:00
--- !u!4 &4527670790197623
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1641603302608526}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: 0.70286596, z: -0, w: 0.71132237}
m_LocalPosition: {x: 1.85, y: -0.435, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:17:37 +00:00
m_Father: {fileID: 4438690613657436}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0, y: -89.31478, z: 0}
2023-12-23 02:17:37 +00:00
--- !u!1 &1497704588679327
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:17:37 +00:00
- component: {fileID: 4958312799171900}
- component: {fileID: 33925653311298497}
- component: {fileID: 23307261936468962}
2023-12-22 22:51:17 +00:00
m_Layer: 14
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:17:37 +00:00
--- !u!4 &4958312799171900
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1497704588679327}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2390017, y: 1, z: 0.1733082}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:17:37 +00:00
m_Father: {fileID: 4438690613657436}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:17:37 +00:00
--- !u!33 &33925653311298497
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1497704588679327}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:17:37 +00:00
--- !u!23 &23307261936468962
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:17:37 +00:00
m_GameObject: {fileID: 1497704588679327}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:17:37 +00:00
- {fileID: 2100000, guid: 21934db68b6f6414a94b4a0c545534be, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}