LethalCompany/Lethal Company/ExportedProject/ProjectSettings/NavMeshAreas.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshProjectSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
areas:
- name: Walkable
cost: 1
- name: Not Walkable
cost: 1
- name: Jump
cost: 1
- name: PlayerLineOfSight
cost: 1
- name: PlayerShip
cost: 1
- name: SmallSpace
cost: 1
- name: MediumSpace
cost: 1
- name: Climb
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
m_LastAgentTypeID: 1479372276
m_Settings:
- serializedVersion: 3
agentTypeID: 0
agentRadius: 0.35
agentHeight: 1
agentSlope: 55.9
agentClimb: 0.8
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_SettingNames:
- Humanoid