LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ToyCube.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ToyCube
m_EditorClassIdentifier:
itemId: 0
itemName: Toy cube
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 110
minValue: 60
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spawnPrefab: {fileID: 1115619527487867, guid: 9eb5529ce12a6f5409706b5ef0e3b1be, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: ebcc87fd4ed2a7c49b174f9bfd594a0e, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 8300000, guid: 14c0bbf5980aa804aa7d65e72bb9fe5d, type: 3}
dropSFX: {fileID: 8300000, guid: 19b922d42db7855449bc04f4fd5bf641, type: 3}
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pocketSFX: {fileID: 0}
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saveItemVariable: 0
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