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using System ;
using System.Collections ;
using System.Collections.Generic ;
using System.Linq ;
using System.Text ;
using System.Text.RegularExpressions ;
using GameNetcodeStuff ;
using Steamworks ;
using TMPro ;
using Unity.Netcode ;
using UnityEngine ;
using UnityEngine.EventSystems ;
using UnityEngine.InputSystem ;
using UnityEngine.UI ;
using UnityEngine.Video ;
public class Terminal : NetworkBehaviour
{
public Canvas terminalUIScreen ;
public PlayerActions playerActions ;
public bool terminalInUse ;
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public float timeSinceTerminalInUse ;
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private InteractTrigger terminalTrigger ;
public RawImage terminalImage ;
public RectMask2D terminalImageMask ;
public RenderTexture videoTexture ;
public VideoPlayer videoPlayer ;
public TMP_InputField screenText ;
public int textAdded ;
public string currentText ;
public TerminalNode currentNode ;
public TerminalNodesList terminalNodes ;
[Space(3f)]
public Animator terminalUIAnimator ;
public PlaceableShipObject placeableObject ;
private bool usedTerminalThisSession ;
private bool modifyingText ;
public int playerDefinedAmount ;
private RoundManager roundManager ;
public int groupCredits ;
private int totalCostOfItems ;
public AudioSource terminalAudio ;
public AudioClip [ ] keyboardClips ;
public AudioClip [ ] syncedAudios ;
private float timeSinceLastKeyboardPress ;
public bool useCreditsCooldown ;
private Coroutine loadImageCoroutine ;
private bool hasGottenNoun ;
private bool hasGottenVerb ;
[Space(7f)]
private bool broadcastedCodeThisFrame ;
public Animator codeBroadcastAnimator ;
public AudioClip codeBroadcastSFX ;
[Space(5f)]
public List < int > scannedEnemyIDs = new List < int > ( ) ;
public List < TerminalNode > enemyFiles = new List < TerminalNode > ( ) ;
public List < int > newlyScannedEnemyIDs = new List < int > ( ) ;
[Space(3f)]
public List < int > unlockedStoryLogs = new List < int > ( ) ;
public List < TerminalNode > logEntryFiles = new List < TerminalNode > ( ) ;
public List < int > newlyUnlockedStoryLogs = new List < int > ( ) ;
[Space(7f)]
public List < TerminalNode > ShipDecorSelection = new List < TerminalNode > ( ) ;
private bool syncedTerminalValues ;
public int numberOfItemsInDropship ;
public Scrollbar scrollBarVertical ;
public TextMeshProUGUI inputFieldText ;
public CanvasGroup scrollBarCanvasGroup ;
public RenderTexture playerScreenTex ;
public RenderTexture playerScreenTexHighRes ;
public TextMeshProUGUI topRightText ;
public SelectableLevel [ ] moonsCatalogueList ;
[Header("Store-bought player items")]
public Item [ ] buyableItemsList ;
public int [ ] itemSalesPercentages ;
[Space(3f)]
public List < int > orderedItemsFromTerminal ;
[Space(5f)]
private Coroutine selectTextFieldCoroutine ;
public AudioClip enterTerminalSFX ;
public AudioClip leaveTerminalSFX ;
public Light terminalLight ;
private Coroutine forceScrollbarCoroutine ;
public bool displayingSteamKeyboard ;
public Texture displayingPersistentImage ;
private void Update ( )
{
if ( HUDManager . Instance = = null | | GameNetworkManager . Instance = = null | | GameNetworkManager . Instance . localPlayerController = = null )
{
return ;
}
if ( terminalInUse )
{
topRightText . text = $"${groupCredits}" ;
screenText . caretPosition = screenText . text . Length ;
HUDManager . Instance . playerScreenTexture . texture = playerScreenTexHighRes ;
GameNetworkManager . Instance . localPlayerController . gameplayCamera . targetTexture = playerScreenTexHighRes ;
if ( Keyboard . current . anyKey . wasPressedThisFrame )
{
if ( timeSinceLastKeyboardPress > 0.07f )
{
timeSinceLastKeyboardPress = 0f ;
RoundManager . PlayRandomClip ( terminalAudio , keyboardClips ) ;
}
if ( scrollBarVertical . value ! = 0f )
{
scrollBarVertical . value = 0f ;
if ( forceScrollbarCoroutine ! = null )
{
StopCoroutine ( forceScrollbarCoroutine ) ;
}
forceScrollbarCoroutine = StartCoroutine ( forceScrollbarDown ( ) ) ;
}
}
timeSinceLastKeyboardPress + = Time . deltaTime ;
if ( scrollBarVertical . value < 0.95f )
{
scrollBarCanvasGroup . alpha = Mathf . Lerp ( scrollBarCanvasGroup . alpha , 1f , 10f * Time . deltaTime ) ;
}
else
{
scrollBarCanvasGroup . alpha = 0f ;
}
}
else
{
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timeSinceTerminalInUse + = Time . deltaTime ;
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HUDManager . Instance . playerScreenTexture . texture = playerScreenTex ;
GameNetworkManager . Instance . localPlayerController . gameplayCamera . targetTexture = playerScreenTex ;
}
}
private IEnumerator forceScrollbarDown ( )
{
for ( int i = 0 ; i < 5 ; i + + )
{
yield return null ;
scrollBarVertical . value = 0f ;
}
}
private IEnumerator forceScrollbarUp ( )
{
for ( int i = 0 ; i < 5 ; i + + )
{
yield return null ;
scrollBarVertical . value = 1f ;
}
}
public void LoadNewNode ( TerminalNode node )
{
modifyingText = true ;
RunTerminalEvents ( node ) ;
screenText . interactable = true ;
string text = "" ;
if ( node . clearPreviousText )
{
text = "\n\n\n" + node . displayText . ToString ( ) ;
}
else
{
text = "\n\n" + screenText . text . ToString ( ) + "\n\n" + node . displayText . ToString ( ) ;
int value = text . Length - 250 ;
text = text . Substring ( Mathf . Clamp ( value , 0 , text . Length ) ) . ToString ( ) ;
}
try
{
text = TextPostProcess ( text , node ) ;
}
catch ( Exception arg )
{
Debug . LogError ( $"An error occured while post processing terminal text: {arg}" ) ;
}
screenText . text = text ;
currentText = screenText . text ;
textAdded = 0 ;
if ( node . playSyncedClip ! = - 1 )
{
PlayTerminalAudioServerRpc ( node . playSyncedClip ) ;
}
else if ( node . playClip ! = null )
{
terminalAudio . PlayOneShot ( node . playClip ) ;
}
LoadTerminalImage ( node ) ;
currentNode = node ;
}
[ServerRpc(RequireOwnership = false)]
public void PlayTerminalAudioServerRpc ( int clipIndex )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
if ( __rpc_exec_stage ! = __RpcExecStage . Server & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
ServerRpcParams serverRpcParams = default ( ServerRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendServerRpc ( 1713627637 u , serverRpcParams , RpcDelivery . Reliable ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , clipIndex ) ;
__endSendServerRpc ( ref bufferWriter , 1713627637 u , serverRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Server & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
PlayTerminalAudioClientRpc ( clipIndex ) ;
}
}
}
[ClientRpc]
public void PlayTerminalAudioClientRpc ( int clipIndex )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
if ( __rpc_exec_stage ! = __RpcExecStage . Client & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
ClientRpcParams clientRpcParams = default ( ClientRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendClientRpc ( 1118892272 u , clientRpcParams , RpcDelivery . Reliable ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , clipIndex ) ;
__endSendClientRpc ( ref bufferWriter , 1118892272 u , clientRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Client & & ( networkManager . IsClient | | networkManager . IsHost ) & & ! ( GameNetworkManager . Instance . localPlayerController = = null ) )
{
terminalAudio . PlayOneShot ( syncedAudios [ clipIndex ] ) ;
}
}
}
private IEnumerator loadTextAnimation ( )
{
screenText . textComponent . maxVisibleLines = 0 ;
for ( int i = 0 ; i < 30 ; i + + )
{
screenText . textComponent . maxVisibleLines + = 2 ;
yield return null ;
}
screenText . textComponent . maxVisibleLines = 100 ;
}
private string TextPostProcess ( string modifiedDisplayText , TerminalNode node )
{
int num = modifiedDisplayText . Split ( "[planetTime]" ) . Length - 1 ;
if ( num > 0 )
{
Regex regex = new Regex ( Regex . Escape ( "[planetTime]" ) ) ;
for ( int i = 0 ; i < num & & moonsCatalogueList . Length > i ; i + + )
{
Debug . Log ( $"isDemo:{GameNetworkManager.Instance.isDemo} ; {moonsCatalogueList[i].lockedForDemo}" ) ;
string replacement = ( ( GameNetworkManager . Instance . isDemo & & moonsCatalogueList [ i ] . lockedForDemo ) ? "(Locked)" : ( ( moonsCatalogueList [ i ] . currentWeather ! = LevelWeatherType . None ) ? ( "(" + moonsCatalogueList [ i ] . currentWeather . ToString ( ) + ")" ) : "" ) ) ;
modifiedDisplayText = regex . Replace ( modifiedDisplayText , replacement , 1 ) ;
}
}
try
{
if ( node . displayPlanetInfo ! = - 1 )
{
string replacement = ( ( StartOfRound . Instance . levels [ node . displayPlanetInfo ] . currentWeather ! = LevelWeatherType . None ) ? ( StartOfRound . Instance . levels [ node . displayPlanetInfo ] . currentWeather . ToString ( ) . ToLower ( ) ? ? "" ) : "mild weather" ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentPlanetTime]" , replacement ) ;
}
}
catch
{
Debug . Log ( $"Exception occured on terminal while setting node planet info; current node displayPlanetInfo:{node.displayPlanetInfo}" ) ;
}
if ( modifiedDisplayText . Contains ( "[currentScannedEnemiesList]" ) )
{
if ( scannedEnemyIDs = = null | | scannedEnemyIDs . Count < = 0 )
{
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentScannedEnemiesList]" , "No data collected on wildlife. Scans are required." ) ;
}
else
{
StringBuilder stringBuilder = new StringBuilder ( ) ;
for ( int j = 0 ; j < scannedEnemyIDs . Count ; j + + )
{
Debug . Log ( $"scanID # {j}: {scannedEnemyIDs[j]}; {enemyFiles[scannedEnemyIDs[j]].creatureName}" ) ;
Debug . Log ( $"scanID # {j}: {scannedEnemyIDs[j]}" ) ;
stringBuilder . Append ( "\n" + enemyFiles [ scannedEnemyIDs [ j ] ] . creatureName ) ;
if ( newlyScannedEnemyIDs . Contains ( scannedEnemyIDs [ j ] ) )
{
stringBuilder . Append ( " (NEW)" ) ;
}
}
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentScannedEnemiesList]" , stringBuilder . ToString ( ) ) ;
}
}
if ( modifiedDisplayText . Contains ( "[buyableItemsList]" ) )
{
if ( buyableItemsList = = null | | buyableItemsList . Length = = 0 )
{
modifiedDisplayText = modifiedDisplayText . Replace ( "[buyableItemsList]" , "[No items in stock!]" ) ;
}
else
{
StringBuilder stringBuilder2 = new StringBuilder ( ) ;
for ( int k = 0 ; k < buyableItemsList . Length ; k + + )
{
if ( GameNetworkManager . Instance . isDemo & & buyableItemsList [ k ] . lockedInDemo )
{
stringBuilder2 . Append ( "\n* " + buyableItemsList [ k ] . itemName + " (Locked)" ) ;
}
else
{
stringBuilder2 . Append ( "\n* " + buyableItemsList [ k ] . itemName + " // Price: $" + ( float ) buyableItemsList [ k ] . creditsWorth * ( ( float ) itemSalesPercentages [ k ] / 100f ) ) ;
}
if ( itemSalesPercentages [ k ] ! = 100 )
{
stringBuilder2 . Append ( $" ({100 - itemSalesPercentages[k]}% OFF!)" ) ;
}
}
modifiedDisplayText = modifiedDisplayText . Replace ( "[buyableItemsList]" , stringBuilder2 . ToString ( ) ) ;
}
}
if ( modifiedDisplayText . Contains ( "[currentUnlockedLogsList]" ) )
{
if ( unlockedStoryLogs = = null | | unlockedStoryLogs . Count < = 0 )
{
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentUnlockedLogsList]" , "[ALL DATA HAS BEEN CORRUPTED OR OVERWRITTEN]" ) ;
}
else
{
StringBuilder stringBuilder3 = new StringBuilder ( ) ;
for ( int l = 0 ; l < unlockedStoryLogs . Count ; l + + )
{
stringBuilder3 . Append ( "\n" + logEntryFiles [ unlockedStoryLogs [ l ] ] . creatureName ) ;
if ( newlyUnlockedStoryLogs . Contains ( unlockedStoryLogs [ l ] ) )
{
stringBuilder3 . Append ( " (NEW)" ) ;
}
}
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentUnlockedLogsList]" , stringBuilder3 . ToString ( ) ) ;
}
}
if ( modifiedDisplayText . Contains ( "[unlockablesSelectionList]" ) )
{
if ( ShipDecorSelection = = null | | ShipDecorSelection . Count < = 0 )
{
modifiedDisplayText = modifiedDisplayText . Replace ( "[unlockablesSelectionList]" , "[No items available]" ) ;
}
else
{
StringBuilder stringBuilder4 = new StringBuilder ( ) ;
for ( int m = 0 ; m < ShipDecorSelection . Count ; m + + )
{
stringBuilder4 . Append ( $"\n{ShipDecorSelection[m].creatureName} // ${ShipDecorSelection[m].itemCost}" ) ;
}
modifiedDisplayText = modifiedDisplayText . Replace ( "[unlockablesSelectionList]" , stringBuilder4 . ToString ( ) ) ;
}
}
if ( modifiedDisplayText . Contains ( "[storedUnlockablesList]" ) )
{
StringBuilder stringBuilder5 = new StringBuilder ( ) ;
bool flag = false ;
for ( int n = 0 ; n < StartOfRound . Instance . unlockablesList . unlockables . Count ; n + + )
{
if ( StartOfRound . Instance . unlockablesList . unlockables [ n ] . inStorage )
{
flag = true ;
stringBuilder5 . Append ( "\n" + StartOfRound . Instance . unlockablesList . unlockables [ n ] . unlockableName ) ;
}
}
modifiedDisplayText = ( flag ? modifiedDisplayText . Replace ( "[storedUnlockablesList]" , stringBuilder5 . ToString ( ) ) : modifiedDisplayText . Replace ( "[storedUnlockablesList]" , "[No items stored. While moving an object with B, press X to store it.]" ) ) ;
}
if ( modifiedDisplayText . Contains ( "[scanForItems]" ) )
{
System . Random random = new System . Random ( StartOfRound . Instance . randomMapSeed + 91 ) ;
int num2 = 0 ;
int num3 = 0 ;
int num4 = 0 ;
GrabbableObject [ ] array = UnityEngine . Object . FindObjectsOfType < GrabbableObject > ( ) ;
for ( int num5 = 0 ; num5 < array . Length ; num5 + + )
{
if ( array [ num5 ] . itemProperties . isScrap & & ! array [ num5 ] . isInShipRoom & & ! array [ num5 ] . isInElevator )
{
num4 + = array [ num5 ] . itemProperties . maxValue - array [ num5 ] . itemProperties . minValue ;
num3 + = Mathf . Clamp ( random . Next ( array [ num5 ] . itemProperties . minValue , array [ num5 ] . itemProperties . maxValue ) , array [ num5 ] . scrapValue - 6 * num5 , array [ num5 ] . scrapValue + 9 * num5 ) ;
num2 + + ;
}
}
modifiedDisplayText = modifiedDisplayText . Replace ( "[scanForItems]" , $"There are {num2} objects outside the ship, totalling at an approximate value of ${num3}." ) ;
}
modifiedDisplayText = ( ( numberOfItemsInDropship > 0 ) ? modifiedDisplayText . Replace ( "[numberOfItemsOnRoute]" , $"{numberOfItemsInDropship} purchased items on route." ) : modifiedDisplayText . Replace ( "[numberOfItemsOnRoute]" , "" ) ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[currentDay]" , DateTime . Now . DayOfWeek . ToString ( ) ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[variableAmount]" , playerDefinedAmount . ToString ( ) ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[playerCredits]" , "$" + groupCredits ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[totalCost]" , "$" + totalCostOfItems ) ;
modifiedDisplayText = modifiedDisplayText . Replace ( "[companyBuyingPercent]" , $"{Mathf.RoundToInt(StartOfRound.Instance.companyBuyingRate * 100f)}%" ) ;
if ( ( bool ) displayingPersistentImage )
{
modifiedDisplayText = "\n\n\n\n\n\n\n\n\n\n\n\n\n\nn\n\n\n\n\n\n" + modifiedDisplayText ;
}
return modifiedDisplayText ;
}
public void RunTerminalEvents ( TerminalNode node )
{
if ( ! string . IsNullOrWhiteSpace ( node . terminalEvent ) )
{
if ( node . terminalEvent = = "setUpTerminal" )
{
ES3 . Save ( "HasUsedTerminal" , value : true , "LCGeneralSaveData" ) ;
}
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if ( node . terminalEvent = = "cheat_ResetCredits" & & ( GameNetworkManager . Instance . localPlayerController . playerUsername = = "Zeekerss" | | GameNetworkManager . Instance . localPlayerController . playerUsername = = "Blueray" | | GameNetworkManager . Instance . localPlayerController . playerUsername = = "Puffo" ) & & GameNetworkManager . Instance . localPlayerController . IsServer )
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{
useCreditsCooldown = true ;
groupCredits = 2500 ;
SyncGroupCreditsServerRpc ( groupCredits , numberOfItemsInDropship ) ;
}
if ( node . terminalEvent = = "switchCamera" )
{
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StartOfRound . Instance . mapScreen . SwitchRadarTargetForward ( callRPC : true ) ;
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}
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if ( base . IsServer & & node . terminalEvent = = "ejectPlayers" & & ! StartOfRound . Instance . isChallengeFile & & StartOfRound . Instance . inShipPhase & & ! StartOfRound . Instance . firingPlayersCutsceneRunning )
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{
StartOfRound . Instance . ManuallyEjectPlayersServerRpc ( ) ;
}
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}
}
public void LoadTerminalImage ( TerminalNode node )
{
if ( ( bool ) node . displayVideo )
{
terminalImage . enabled = true ;
terminalImage . texture = videoTexture ;
displayingPersistentImage = null ;
videoPlayer . clip = node . displayVideo ;
videoPlayer . enabled = true ;
if ( node . loadImageSlowly )
{
if ( loadImageCoroutine ! = null )
{
StopCoroutine ( loadImageCoroutine ) ;
}
loadImageCoroutine = StartCoroutine ( loadImageSlowly ( ) ) ;
}
return ;
}
videoPlayer . enabled = false ;
if ( node . displayTexture ! = null )
{
terminalImage . enabled = true ;
terminalImage . texture = node . displayTexture ;
if ( node . persistentImage )
{
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if ( StartOfRound . Instance . inShipPhase | | displayingPersistentImage = = node . displayTexture )
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{
displayingPersistentImage = null ;
terminalImage . enabled = false ;
return ;
}
displayingPersistentImage = node . displayTexture ;
}
if ( node . loadImageSlowly )
{
if ( loadImageCoroutine ! = null )
{
StopCoroutine ( loadImageCoroutine ) ;
}
loadImageCoroutine = StartCoroutine ( loadImageSlowly ( ) ) ;
}
}
else if ( ! displayingPersistentImage )
{
terminalImage . enabled = false ;
}
}
private IEnumerator loadImageSlowly ( )
{
float paddingValue = 300f ;
while ( paddingValue > 0f )
{
paddingValue - = Time . deltaTime * 100f * UnityEngine . Random . Range ( 0.3f , 1.7f ) ;
terminalImageMask . padding = new Vector4 ( 0f , paddingValue , 0f , 0f ) ;
yield return null ;
}
terminalImageMask . padding = Vector4 . zero ;
}
public void OnSubmit ( )
{
if ( ! terminalInUse )
{
return ;
}
if ( textAdded = = 0 )
{
screenText . ActivateInputField ( ) ;
screenText . Select ( ) ;
return ;
}
if ( currentNode ! = null & & currentNode . acceptAnything )
{
LoadNewNode ( currentNode . terminalOptions [ 0 ] . result ) ;
}
else
{
TerminalNode terminalNode = ParsePlayerSentence ( ) ;
if ( terminalNode ! = null )
{
if ( terminalNode . itemCost ! = 0 | | terminalNode . buyRerouteToMoon = = - 2 )
{
totalCostOfItems = terminalNode . itemCost * playerDefinedAmount ;
}
if ( terminalNode . buyItemIndex ! = - 1 | | ( terminalNode . buyRerouteToMoon ! = - 1 & & terminalNode . buyRerouteToMoon ! = - 2 ) | | terminalNode . shipUnlockableID ! = - 1 )
{
LoadNewNodeIfAffordable ( terminalNode ) ;
}
else if ( terminalNode . creatureFileID ! = - 1 )
{
AttemptLoadCreatureFileNode ( terminalNode ) ;
}
else if ( terminalNode . storyLogFileID ! = - 1 )
{
AttemptLoadStoryLogFileNode ( terminalNode ) ;
}
else
{
LoadNewNode ( terminalNode ) ;
}
}
else
{
modifyingText = true ;
screenText . text = screenText . text . Substring ( 0 , screenText . text . Length - textAdded ) ;
currentText = screenText . text ;
textAdded = 0 ;
}
}
screenText . ActivateInputField ( ) ;
screenText . Select ( ) ;
if ( forceScrollbarCoroutine ! = null )
{
StopCoroutine ( forceScrollbarCoroutine ) ;
}
forceScrollbarCoroutine = StartCoroutine ( forceScrollbarUp ( ) ) ;
}
private void AttemptLoadCreatureFileNode ( TerminalNode node )
{
if ( scannedEnemyIDs . Contains ( node . creatureFileID ) )
{
newlyScannedEnemyIDs . Remove ( node . creatureFileID ) ;
LoadNewNode ( node ) ;
}
else
{
LoadNewNode ( terminalNodes . specialNodes [ 6 ] ) ;
}
}
private void AttemptLoadStoryLogFileNode ( TerminalNode node )
{
if ( unlockedStoryLogs . Contains ( node . storyLogFileID ) )
{
newlyUnlockedStoryLogs . Remove ( node . storyLogFileID ) ;
LoadNewNode ( node ) ;
}
else
{
LoadNewNode ( terminalNodes . specialNodes [ 9 ] ) ;
}
}
private void LoadNewNodeIfAffordable ( TerminalNode node )
{
StartOfRound startOfRound = UnityEngine . Object . FindObjectOfType < StartOfRound > ( ) ;
if ( node . buyRerouteToMoon ! = - 1 & & node . buyRerouteToMoon ! = - 2 )
{
if ( ! startOfRound . inShipPhase | | startOfRound . travellingToNewLevel )
{
LoadNewNode ( terminalNodes . specialNodes [ 3 ] ) ;
return ;
}
playerDefinedAmount = 1 ;
}
else if ( node . shipUnlockableID ! = - 1 )
{
playerDefinedAmount = 1 ;
}
if ( node . buyItemIndex ! = - 1 )
{
if ( node . buyItemIndex ! = - 7 )
{
totalCostOfItems = ( int ) ( ( float ) buyableItemsList [ node . buyItemIndex ] . creditsWorth * ( ( float ) itemSalesPercentages [ node . buyItemIndex ] / 100f ) * ( float ) playerDefinedAmount ) ;
}
else
{
totalCostOfItems = ( int ) ( ( float ) node . itemCost * ( ( float ) itemSalesPercentages [ node . buyItemIndex ] / 100f ) * ( float ) playerDefinedAmount ) ;
}
}
else if ( node . buyRerouteToMoon ! = - 1 )
{
totalCostOfItems = node . itemCost ;
}
else if ( node . shipUnlockableID ! = - 1 )
{
totalCostOfItems = node . itemCost ;
}
float num = 0f ;
if ( node . buyItemIndex ! = - 1 )
{
for ( int i = 0 ; i < playerDefinedAmount ; i + + )
{
num = ( ( node . buyItemIndex ! = - 7 ) ? ( num + 1f ) : ( num + 9f ) ) ;
}
}
if ( useCreditsCooldown )
{
LoadNewNode ( terminalNodes . specialNodes [ 5 ] ) ;
return ;
}
if ( node . shipUnlockableID ! = - 1 )
{
if ( node . shipUnlockableID > = StartOfRound . Instance . unlockablesList . unlockables . Count )
{
LoadNewNode ( terminalNodes . specialNodes [ 16 ] ) ;
return ;
}
UnlockableItem unlockableItem = StartOfRound . Instance . unlockablesList . unlockables [ node . shipUnlockableID ] ;
Debug . Log ( $"Is unlockable '{unlockableItem.unlockableName} in storage?: {unlockableItem.inStorage}" ) ;
if ( unlockableItem . inStorage & & ( unlockableItem . hasBeenUnlockedByPlayer | | unlockableItem . alreadyUnlocked ) )
{
Debug . Log ( "Moving object out of storage 1" ) ;
if ( node . returnFromStorage | | unlockableItem . maxNumber < = 1 )
{
Debug . Log ( "Moving object out of storage 2" ) ;
startOfRound . ReturnUnlockableFromStorageServerRpc ( node . shipUnlockableID ) ;
LoadNewNode ( terminalNodes . specialNodes [ 17 ] ) ;
return ;
}
}
}
if ( groupCredits < totalCostOfItems )
{
LoadNewNode ( terminalNodes . specialNodes [ 2 ] ) ;
return ;
}
if ( playerDefinedAmount > 12 | | num + ( float ) numberOfItemsInDropship > 12f )
{
LoadNewNode ( terminalNodes . specialNodes [ 4 ] ) ;
return ;
}
if ( node . buyRerouteToMoon ! = - 1 & & node . buyRerouteToMoon ! = - 2 )
{
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if ( StartOfRound . Instance . isChallengeFile )
{
LoadNewNode ( terminalNodes . specialNodes [ 24 ] ) ;
return ;
}
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if ( StartOfRound . Instance . levels [ node . buyRerouteToMoon ] = = StartOfRound . Instance . currentLevel )
{
LoadNewNode ( terminalNodes . specialNodes [ 8 ] ) ;
return ;
}
}
else if ( node . shipUnlockableID ! = - 1 )
{
UnlockableItem unlockableItem2 = StartOfRound . Instance . unlockablesList . unlockables [ node . shipUnlockableID ] ;
if ( ( ! StartOfRound . Instance . inShipPhase & & ! StartOfRound . Instance . shipHasLanded ) | | StartOfRound . Instance . shipAnimator . GetCurrentAnimatorStateInfo ( 0 ) . tagHash ! = Animator . StringToHash ( "ShipIdle" ) )
{
LoadNewNode ( terminalNodes . specialNodes [ 15 ] ) ;
return ;
}
if ( ! ShipDecorSelection . Contains ( node ) & & ! unlockableItem2 . alwaysInStock & & ( ! node . buyUnlockable | | unlockableItem2 . shopSelectionNode = = null ) )
{
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Debug . Log ( "Not in stock, node: " + node . name ) ;
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LoadNewNode ( terminalNodes . specialNodes [ 16 ] ) ;
return ;
}
if ( unlockableItem2 . hasBeenUnlockedByPlayer | | unlockableItem2 . alreadyUnlocked )
{
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Debug . Log ( "Already unlocked, node: " + node . name ) ;
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LoadNewNode ( terminalNodes . specialNodes [ 14 ] ) ;
return ;
}
}
if ( ( GameNetworkManager . Instance . isDemo & & node . itemCost > 0 & & node . lockedInDemo ) | | ( node . buyItemIndex ! = - 1 & & buyableItemsList [ node . buyItemIndex ] . lockedInDemo ) )
{
LoadNewNode ( terminalNodes . specialNodes [ 18 ] ) ;
return ;
}
if ( ! node . isConfirmationNode )
{
if ( node . shipUnlockableID ! = - 1 )
{
if ( node . buyUnlockable )
{
groupCredits = Mathf . Clamp ( groupCredits - totalCostOfItems , 0 , 10000000 ) ;
}
}
else
{
groupCredits = Mathf . Clamp ( groupCredits - totalCostOfItems , 0 , 10000000 ) ;
}
}
if ( ! node . isConfirmationNode )
{
if ( node . buyItemIndex ! = - 1 )
{
for ( int j = 0 ; j < playerDefinedAmount ; j + + )
{
if ( node . buyItemIndex = = - 7 )
{
orderedItemsFromTerminal . Add ( 5 ) ;
for ( int k = 0 ; k < 4 ; k + + )
{
orderedItemsFromTerminal . Add ( 1 ) ;
}
for ( int l = 0 ; l < 4 ; l + + )
{
orderedItemsFromTerminal . Add ( 6 ) ;
}
numberOfItemsInDropship + = 9 ;
}
else
{
orderedItemsFromTerminal . Add ( node . buyItemIndex ) ;
numberOfItemsInDropship + + ;
}
}
if ( ! base . IsServer )
{
SyncBoughtItemsWithServer ( orderedItemsFromTerminal . ToArray ( ) , numberOfItemsInDropship ) ;
}
else
{
SyncGroupCreditsClientRpc ( groupCredits , numberOfItemsInDropship ) ;
}
}
else if ( node . buyRerouteToMoon ! = - 1 & & node . buyRerouteToMoon ! = - 2 )
{
useCreditsCooldown = true ;
startOfRound . ChangeLevelServerRpc ( node . buyRerouteToMoon , groupCredits ) ;
}
else if ( node . shipUnlockableID ! = - 1 & & node . buyUnlockable )
{
HUDManager . Instance . DisplayTip ( "Tip" , "Press B to move and place objects in the ship, E to cancel." , isWarning : false , useSave : true , "LC_MoveObjectsTip" ) ;
startOfRound . BuyShipUnlockableServerRpc ( node . shipUnlockableID , groupCredits ) ;
}
}
LoadNewNode ( node ) ;
}
private void SyncBoughtItemsWithServer ( int [ ] boughtItems , int numItemsInShip )
{
if ( ! base . IsServer & & boughtItems . Length < = 12 )
{
useCreditsCooldown = true ;
BuyItemsServerRpc ( boughtItems , groupCredits , numItemsInShip ) ;
orderedItemsFromTerminal . Clear ( ) ;
}
}
[ServerRpc(RequireOwnership = false)]
public void BuyItemsServerRpc ( int [ ] boughtItems , int newGroupCredits , int numItemsInShip )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager = = null | | ! networkManager . IsListening )
{
return ;
}
if ( __rpc_exec_stage ! = __RpcExecStage . Server & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
ServerRpcParams serverRpcParams = default ( ServerRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendServerRpc ( 4003509079 u , serverRpcParams , RpcDelivery . Reliable ) ;
bool value = boughtItems ! = null ;
bufferWriter . WriteValueSafe ( in value , default ( FastBufferWriter . ForPrimitives ) ) ;
if ( value )
{
bufferWriter . WriteValueSafe ( boughtItems , default ( FastBufferWriter . ForPrimitives ) ) ;
}
BytePacker . WriteValueBitPacked ( bufferWriter , newGroupCredits ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , numItemsInShip ) ;
__endSendServerRpc ( ref bufferWriter , 4003509079 u , serverRpcParams , RpcDelivery . Reliable ) ;
}
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if ( __rpc_exec_stage = = __RpcExecStage . Server & & ( networkManager . IsServer | | networkManager . IsHost ) & & boughtItems . Length < = 12 & & newGroupCredits < = groupCredits )
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{
orderedItemsFromTerminal . AddRange ( boughtItems . ToList ( ) ) ;
groupCredits = newGroupCredits ;
SyncGroupCreditsClientRpc ( newGroupCredits , numItemsInShip ) ;
}
}
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[ServerRpc]
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public void SyncGroupCreditsServerRpc ( int newGroupCredits , int numItemsInShip )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager = = null | | ! networkManager . IsListening )
{
return ;
}
if ( __rpc_exec_stage ! = __RpcExecStage . Server & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
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if ( base . OwnerClientId ! = networkManager . LocalClientId )
{
if ( networkManager . LogLevel < = LogLevel . Normal )
{
Debug . LogError ( "Only the owner can invoke a ServerRpc that requires ownership!" ) ;
}
return ;
}
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ServerRpcParams serverRpcParams = default ( ServerRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendServerRpc ( 3085407145 u , serverRpcParams , RpcDelivery . Reliable ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , newGroupCredits ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , numItemsInShip ) ;
__endSendServerRpc ( ref bufferWriter , 3085407145 u , serverRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Server & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
if ( newGroupCredits < 0 )
{
newGroupCredits = groupCredits ;
}
else
{
groupCredits = newGroupCredits ;
}
SyncGroupCreditsClientRpc ( newGroupCredits , numItemsInShip ) ;
}
}
[ClientRpc]
public void SyncGroupCreditsClientRpc ( int newGroupCredits , int numItemsInShip )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
if ( __rpc_exec_stage ! = __RpcExecStage . Client & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
ClientRpcParams clientRpcParams = default ( ClientRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendClientRpc ( 2039928764 u , clientRpcParams , RpcDelivery . Reliable ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , newGroupCredits ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , numItemsInShip ) ;
__endSendClientRpc ( ref bufferWriter , 2039928764 u , clientRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Client & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
numberOfItemsInDropship = numItemsInShip ;
useCreditsCooldown = false ;
groupCredits = newGroupCredits ;
}
}
}
private TerminalNode ParsePlayerSentence ( )
{
broadcastedCodeThisFrame = false ;
string s = screenText . text . Substring ( screenText . text . Length - textAdded ) ;
s = RemovePunctuation ( s ) ;
string [ ] array = s . Split ( " " , StringSplitOptions . RemoveEmptyEntries ) ;
TerminalKeyword terminalKeyword = null ;
if ( currentNode ! = null & & currentNode . overrideOptions )
{
for ( int i = 0 ; i < array . Length ; i + + )
{
TerminalNode terminalNode = ParseWordOverrideOptions ( array [ i ] , currentNode . terminalOptions ) ;
if ( terminalNode ! = null )
{
return terminalNode ;
}
}
return null ;
}
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if ( array . Length > 1 )
{
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switch ( array [ 0 ] )
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{
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case "switch" :
{
int num = CheckForPlayerNameCommand ( array [ 0 ] , array [ 1 ] ) ;
if ( num ! = - 1 )
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{
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StartOfRound . Instance . mapScreen . SwitchRadarTargetAndSync ( num ) ;
return terminalNodes . specialNodes [ 20 ] ;
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}
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break ;
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}
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case "flash" :
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{
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int num = CheckForPlayerNameCommand ( array [ 0 ] , array [ 1 ] ) ;
if ( num ! = - 1 )
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{
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StartOfRound . Instance . mapScreen . FlashRadarBooster ( num ) ;
return terminalNodes . specialNodes [ 23 ] ;
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}
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if ( StartOfRound . Instance . mapScreen . radarTargets [ StartOfRound . Instance . mapScreen . targetTransformIndex ] . isNonPlayer )
{
StartOfRound . Instance . mapScreen . FlashRadarBooster ( StartOfRound . Instance . mapScreen . targetTransformIndex ) ;
return terminalNodes . specialNodes [ 23 ] ;
}
break ;
}
case "ping" :
{
int num = CheckForPlayerNameCommand ( array [ 0 ] , array [ 1 ] ) ;
if ( num ! = - 1 )
{
StartOfRound . Instance . mapScreen . PingRadarBooster ( num ) ;
return terminalNodes . specialNodes [ 21 ] ;
}
break ;
}
case "transmit" :
{
SignalTranslator signalTranslator = UnityEngine . Object . FindObjectOfType < SignalTranslator > ( ) ;
if ( ! ( signalTranslator ! = null ) | | ! ( Time . realtimeSinceStartup - signalTranslator . timeLastUsingSignalTranslator > 8f ) | | array . Length < 2 )
{
break ;
}
string text = s . Substring ( 8 ) ;
if ( ! string . IsNullOrEmpty ( text ) )
{
if ( ! base . IsServer )
{
signalTranslator . timeLastUsingSignalTranslator = Time . realtimeSinceStartup ;
}
HUDManager . Instance . UseSignalTranslatorServerRpc ( text . Substring ( 0 , Mathf . Min ( text . Length , 10 ) ) ) ;
return terminalNodes . specialNodes [ 22 ] ;
}
break ;
}
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}
}
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terminalKeyword = CheckForExactSentences ( s ) ;
if ( terminalKeyword ! = null )
{
if ( terminalKeyword . accessTerminalObjects )
{
CallFunctionInAccessibleTerminalObject ( terminalKeyword . word ) ;
PlayBroadcastCodeEffect ( ) ;
return null ;
}
if ( terminalKeyword . specialKeywordResult ! = null )
{
return terminalKeyword . specialKeywordResult ;
}
}
string value = Regex . Match ( s , "\\d+" ) . Value ;
if ( ! string . IsNullOrWhiteSpace ( value ) )
{
playerDefinedAmount = Mathf . Clamp ( int . Parse ( value ) , 0 , 10 ) ;
}
else
{
playerDefinedAmount = 1 ;
}
if ( array . Length > 5 )
{
return null ;
}
TerminalKeyword terminalKeyword2 = null ;
TerminalKeyword terminalKeyword3 = null ;
new List < TerminalKeyword > ( ) ;
bool flag = false ;
hasGottenNoun = false ;
hasGottenVerb = false ;
for ( int j = 0 ; j < array . Length ; j + + )
{
terminalKeyword = ParseWord ( array [ j ] ) ;
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if ( terminalKeyword ! = null )
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{
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Debug . Log ( "Parsed word: " + array [ j ] ) ;
if ( terminalKeyword . isVerb )
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{
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if ( hasGottenVerb )
{
continue ;
}
hasGottenVerb = true ;
terminalKeyword2 = terminalKeyword ;
}
else
{
if ( hasGottenNoun )
{
continue ;
}
hasGottenNoun = true ;
terminalKeyword3 = terminalKeyword ;
if ( terminalKeyword . accessTerminalObjects )
{
broadcastedCodeThisFrame = true ;
CallFunctionInAccessibleTerminalObject ( terminalKeyword . word ) ;
flag = true ;
}
}
if ( ! flag & & hasGottenNoun & & hasGottenVerb )
{
break ;
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}
}
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else
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{
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Debug . Log ( "Could not parse word: " + array [ j ] ) ;
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}
}
if ( broadcastedCodeThisFrame )
{
PlayBroadcastCodeEffect ( ) ;
return terminalNodes . specialNodes [ 19 ] ;
}
hasGottenNoun = false ;
hasGottenVerb = false ;
if ( terminalKeyword3 = = null )
{
return terminalNodes . specialNodes [ 10 ] ;
}
if ( terminalKeyword2 = = null )
{
if ( ! ( terminalKeyword3 . defaultVerb ! = null ) )
{
return terminalNodes . specialNodes [ 11 ] ;
}
terminalKeyword2 = terminalKeyword3 . defaultVerb ;
}
for ( int k = 0 ; k < terminalKeyword2 . compatibleNouns . Length ; k + + )
{
if ( terminalKeyword2 . compatibleNouns [ k ] . noun = = terminalKeyword3 )
{
Debug . Log ( $"noun keyword: {terminalKeyword3.word} ; verb keyword: {terminalKeyword2.word} ; result null? : {terminalKeyword2.compatibleNouns[k].result == null}" ) ;
Debug . Log ( "result: " + terminalKeyword2 . compatibleNouns [ k ] . result . name ) ;
return terminalKeyword2 . compatibleNouns [ k ] . result ;
}
}
return terminalNodes . specialNodes [ 12 ] ;
}
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private int CheckForPlayerNameCommand ( string firstWord , string secondWord )
{
if ( firstWord = = "radar" )
{
return - 1 ;
}
if ( secondWord . Length < = 2 )
{
return - 1 ;
}
Debug . Log ( "first word: " + firstWord + "; second word: " + secondWord ) ;
List < string > list = new List < string > ( ) ;
for ( int i = 0 ; i < StartOfRound . Instance . mapScreen . radarTargets . Count ; i + + )
{
list . Add ( StartOfRound . Instance . mapScreen . radarTargets [ i ] . name ) ;
Debug . Log ( $"name {i}: {list[i]}" ) ;
}
secondWord = secondWord . ToLower ( ) ;
for ( int j = 0 ; j < list . Count ; j + + )
{
string text = list [ j ] . ToLower ( ) ;
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if ( text = = secondWord )
{
return j ;
}
}
Debug . Log ( $"Target names length: {list.Count}" ) ;
for ( int k = 0 ; k < list . Count ; k + + )
{
Debug . Log ( "A" ) ;
string text = list [ k ] . ToLower ( ) ;
Debug . Log ( $"Word #{k}: {text}; length: {text.Length}" ) ;
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for ( int num = secondWord . Length ; num > 2 ; num - - )
{
Debug . Log ( $"c: {num}" ) ;
Debug . Log ( secondWord . Substring ( 0 , num ) ) ;
if ( text . StartsWith ( secondWord . Substring ( 0 , num ) ) )
{
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return k ;
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}
}
}
return - 1 ;
}
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private TerminalKeyword CheckForExactSentences ( string playerWord )
{
for ( int i = 0 ; i < terminalNodes . allKeywords . Length ; i + + )
{
if ( terminalNodes . allKeywords [ i ] . word = = playerWord )
{
return terminalNodes . allKeywords [ i ] ;
}
}
return null ;
}
private TerminalKeyword ParseWord ( string playerWord , int specificityRequired = 2 )
{
if ( playerWord . Length < specificityRequired )
{
return null ;
}
TerminalKeyword terminalKeyword = null ;
for ( int i = 0 ; i < terminalNodes . allKeywords . Length ; i + + )
{
if ( terminalNodes . allKeywords [ i ] . isVerb & & hasGottenVerb )
{
continue ;
}
_ = terminalNodes . allKeywords [ i ] . accessTerminalObjects ;
if ( terminalNodes . allKeywords [ i ] . word = = playerWord )
{
return terminalNodes . allKeywords [ i ] ;
}
if ( ! ( terminalKeyword = = null ) )
{
continue ;
}
for ( int num = playerWord . Length ; num > specificityRequired ; num - - )
{
if ( terminalNodes . allKeywords [ i ] . word . StartsWith ( playerWord . Substring ( 0 , num ) ) )
{
terminalKeyword = terminalNodes . allKeywords [ i ] ;
}
}
}
return terminalKeyword ;
}
private TerminalNode ParseWordOverrideOptions ( string playerWord , CompatibleNoun [ ] options )
{
for ( int i = 0 ; i < options . Length ; i + + )
{
for ( int num = playerWord . Length ; num > 0 ; num - - )
{
if ( options [ i ] . noun . word . StartsWith ( playerWord . Substring ( 0 , num ) ) )
{
return options [ i ] . result ;
}
}
}
return null ;
}
public void TextChanged ( string newText )
{
if ( currentNode = = null )
{
return ;
}
if ( modifyingText )
{
modifyingText = false ;
return ;
}
textAdded + = newText . Length - currentText . Length ;
if ( textAdded < 0 )
{
screenText . text = currentText ;
textAdded = 0 ;
}
else if ( textAdded > currentNode . maxCharactersToType )
{
screenText . text = currentText ;
textAdded = currentNode . maxCharactersToType ;
}
else
{
currentText = newText ;
}
}
private string RemovePunctuation ( string s )
{
StringBuilder stringBuilder = new StringBuilder ( ) ;
foreach ( char c in s )
{
if ( ! char . IsPunctuation ( c ) )
{
stringBuilder . Append ( c ) ;
}
}
return stringBuilder . ToString ( ) . ToLower ( ) ;
}
private void CallFunctionInAccessibleTerminalObject ( string word )
{
TerminalAccessibleObject [ ] array = UnityEngine . Object . FindObjectsOfType < TerminalAccessibleObject > ( ) ;
for ( int i = 0 ; i < array . Length ; i + + )
{
if ( array [ i ] . objectCode = = word )
{
Debug . Log ( "Found accessible terminal object with corresponding string, calling function" ) ;
broadcastedCodeThisFrame = true ;
array [ i ] . CallFunctionFromTerminal ( ) ;
}
}
}
private void PlayBroadcastCodeEffect ( )
{
codeBroadcastAnimator . SetTrigger ( "display" ) ;
terminalAudio . PlayOneShot ( codeBroadcastSFX , 1f ) ;
}
private void Awake ( )
{
playerActions = new PlayerActions ( ) ;
playerActions . Movement . Enable ( ) ;
}
private void Start ( )
{
InitializeItemSalesPercentages ( ) ;
terminalTrigger = base . gameObject . GetComponent < InteractTrigger > ( ) ;
roundManager = UnityEngine . Object . FindObjectOfType < RoundManager > ( ) ;
if ( base . IsServer )
{
syncedTerminalValues = true ;
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int num = 0 ;
if ( StartOfRound . Instance . isChallengeFile )
{
if ( ! ES3 . Load ( "SetChallengeFileMoney" , GameNetworkManager . Instance . currentSaveFileName , defaultValue : false ) )
{
groupCredits = new System . Random ( StartOfRound . Instance . randomMapSeed ) . Next ( 30 , 900 ) ;
Debug . Log ( $"Set challenge file money; {StartOfRound.Instance.randomMapSeed}; {groupCredits}" ) ;
}
else
{
groupCredits = ES3 . Load ( "GroupCredits" , GameNetworkManager . Instance . currentSaveFileName , TimeOfDay . Instance . quotaVariables . startingCredits ) + num ;
}
}
else
{
num = ES3 . Load ( "Reimburse" , GameNetworkManager . Instance . currentSaveFileName , 0 ) ;
groupCredits = ES3 . Load ( "GroupCredits" , GameNetworkManager . Instance . currentSaveFileName , TimeOfDay . Instance . quotaVariables . startingCredits ) + num ;
}
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Debug . Log ( $"Group credits: {groupCredits}" ) ;
if ( ES3 . KeyExists ( "EnemyScans" , GameNetworkManager . Instance . currentSaveFileName ) )
{
scannedEnemyIDs = ES3 . Load < int [ ] > ( "EnemyScans" , GameNetworkManager . Instance . currentSaveFileName ) . ToList ( ) ;
}
if ( ES3 . KeyExists ( "StoryLogs" , GameNetworkManager . Instance . currentSaveFileName ) )
{
unlockedStoryLogs = ES3 . Load < int [ ] > ( "StoryLogs" , GameNetworkManager . Instance . currentSaveFileName ) . ToList ( ) ;
}
else
{
unlockedStoryLogs . Add ( 0 ) ;
}
if ( num > 0 )
{
StartCoroutine ( displayReimbursedTipDelay ( ) ) ;
}
}
StartCoroutine ( waitUntilFrameEndToSetActive ( active : false ) ) ;
}
private IEnumerator waitUntilFrameEndToSetActive ( bool active )
{
yield return new WaitForEndOfFrame ( ) ;
terminalUIScreen . gameObject . SetActive ( active ) ;
}
private IEnumerator displayReimbursedTipDelay ( )
{
yield return new WaitForSeconds ( 3.5f ) ;
QuickMenuManager quickMenu = UnityEngine . Object . FindObjectOfType < QuickMenuManager > ( ) ;
yield return new WaitUntil ( ( ) = > ! quickMenu . isMenuOpen ) ;
HUDManager . Instance . DisplayTip ( "Welcome back!" , "You have been reimbursed for your previously bought tools. If you want them back, you will have to buy them." , isWarning : false , useSave : true , "LCTip_Reimbursed" ) ;
}
[ServerRpc(RequireOwnership = false)]
public void SyncTerminalValuesServerRpc ( )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager = = null | | ! networkManager . IsListening )
{
return ;
}
if ( __rpc_exec_stage ! = __RpcExecStage . Server & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
ServerRpcParams serverRpcParams = default ( ServerRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendServerRpc ( 1261428289 u , serverRpcParams , RpcDelivery . Reliable ) ;
__endSendServerRpc ( ref bufferWriter , 1261428289 u , serverRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Server & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
if ( scannedEnemyIDs . Count > 0 )
{
SyncTerminalValuesClientRpc ( groupCredits , numberOfItemsInDropship , scannedEnemyIDs . ToArray ( ) , unlockedStoryLogs . ToArray ( ) ) ;
}
else
{
SyncTerminalValuesClientRpc ( groupCredits , numberOfItemsInDropship ) ;
}
}
}
[ClientRpc]
public void SyncTerminalValuesClientRpc ( int newGroupCredits = 0 , int numItemsInDropship = 0 , int [ ] scannedEnemies = null , int [ ] storyLogs = null )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager = = null | | ! networkManager . IsListening )
{
return ;
}
if ( __rpc_exec_stage ! = __RpcExecStage . Client & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
ClientRpcParams clientRpcParams = default ( ClientRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendClientRpc ( 1148560877 u , clientRpcParams , RpcDelivery . Reliable ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , newGroupCredits ) ;
BytePacker . WriteValueBitPacked ( bufferWriter , numItemsInDropship ) ;
bool value = scannedEnemies ! = null ;
bufferWriter . WriteValueSafe ( in value , default ( FastBufferWriter . ForPrimitives ) ) ;
if ( value )
{
bufferWriter . WriteValueSafe ( scannedEnemies , default ( FastBufferWriter . ForPrimitives ) ) ;
}
bool value2 = storyLogs ! = null ;
bufferWriter . WriteValueSafe ( in value2 , default ( FastBufferWriter . ForPrimitives ) ) ;
if ( value2 )
{
bufferWriter . WriteValueSafe ( storyLogs , default ( FastBufferWriter . ForPrimitives ) ) ;
}
__endSendClientRpc ( ref bufferWriter , 1148560877 u , clientRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage ! = __RpcExecStage . Client | | ( ! networkManager . IsClient & & ! networkManager . IsHost ) | | syncedTerminalValues )
{
return ;
}
syncedTerminalValues = true ;
numberOfItemsInDropship = numItemsInDropship ;
groupCredits = newGroupCredits ;
if ( base . IsServer )
{
return ;
}
if ( scannedEnemies ! = null )
{
for ( int i = 0 ; i < scannedEnemies . Length ; i + + )
{
scannedEnemyIDs . Add ( scannedEnemies [ i ] ) ;
Debug . Log ( "Syncing scanned enemies list with clients" ) ;
}
}
if ( storyLogs ! = null )
{
for ( int j = 0 ; j < storyLogs . Length ; j + + )
{
unlockedStoryLogs . Add ( storyLogs [ j ] ) ;
}
}
}
public void BeginUsingTerminal ( )
{
terminalInUse = true ;
try
{
StartCoroutine ( waitUntilFrameEndToSetActive ( active : true ) ) ;
GameNetworkManager . Instance . localPlayerController . inTerminalMenu = true ;
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Debug . Log ( $"Set interminalmenu to true: {GameNetworkManager.Instance.localPlayerController.inTerminalMenu}" ) ;
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if ( selectTextFieldCoroutine ! = null )
{
StopCoroutine ( selectTextFieldCoroutine ) ;
}
selectTextFieldCoroutine = StartCoroutine ( selectTextFieldDelayed ( ) ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Inventory , 0f , 0.13f , 0.13f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . PlayerInfo , 0f , 0.13f , 0.13f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Chat , 0f , 0.35f , 0.13f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Tooltips , 1f , 0f , 0.6f ) ;
inputFieldText . enableWordWrapping = true ;
if ( ! ES3 . Load ( "HasUsedTerminal" , "LCGeneralSaveData" , defaultValue : false ) )
{
LoadNewNode ( terminalNodes . specialNodes [ 0 ] ) ;
}
else if ( ! usedTerminalThisSession )
{
LoadNewNode ( terminalNodes . specialNodes [ 1 ] ) ;
}
else
{
LoadNewNode ( terminalNodes . specialNodes [ 13 ] ) ;
}
if ( ! usedTerminalThisSession )
{
usedTerminalThisSession = true ;
if ( ! syncedTerminalValues )
{
SyncTerminalValuesServerRpc ( ) ;
}
}
SetTerminalInUseLocalClient ( inUse : true ) ;
if ( StartOfRound . Instance . localPlayerUsingController & & ! GameNetworkManager . Instance . disableSteam )
{
SteamUtils . ShowGamepadTextInput ( GamepadTextInputMode . Normal , GamepadTextInputLineMode . SingleLine , "Type command" , currentNode . maxCharactersToType ) ;
SteamUtils . OnGamepadTextInputDismissed + = OnGamepadTextInputDismissed_t ;
displayingSteamKeyboard = true ;
}
terminalAudio . PlayOneShot ( enterTerminalSFX ) ;
if ( StartOfRound . Instance . localPlayerUsingController )
{
HUDManager . Instance . ChangeControlTip ( 0 , "Quit terminal : [Start]" , clearAllOther : true ) ;
}
else
{
HUDManager . Instance . ChangeControlTip ( 0 , "Quit terminal : [TAB]" , clearAllOther : true ) ;
}
}
catch ( Exception arg )
{
Debug . Log ( $"Caught error while entering computer terminal. Exiting player from terminal. Error: {arg}" ) ;
QuitTerminal ( ) ;
}
}
public void OnGamepadTextInputDismissed_t ( bool submitted )
{
if ( submitted )
{
int maxCharactersToType = currentNode . maxCharactersToType ;
string enteredGamepadText = SteamUtils . GetEnteredGamepadText ( ) ;
if ( string . IsNullOrEmpty ( enteredGamepadText ) | | enteredGamepadText . Length < = maxCharactersToType )
{
screenText . text + = textAdded ;
OnSubmit ( ) ;
}
}
}
private IEnumerator selectTextFieldDelayed ( )
{
screenText . ActivateInputField ( ) ;
yield return new WaitForSeconds ( 1f ) ;
screenText . Select ( ) ;
}
public void QuitTerminal ( )
{
PlayerControllerB localPlayerController = GameNetworkManager . Instance . localPlayerController ;
terminalTrigger . StopSpecialAnimation ( ) ;
terminalInUse = false ;
StartCoroutine ( waitUntilFrameEndToSetActive ( active : false ) ) ;
localPlayerController . inTerminalMenu = false ;
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timeSinceTerminalInUse = 0f ;
Debug . Log ( "Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu}" ) ;
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if ( selectTextFieldCoroutine ! = null )
{
StopCoroutine ( selectTextFieldCoroutine ) ;
}
screenText . ReleaseSelection ( ) ;
screenText . DeactivateInputField ( ) ;
if ( EventSystem . current ! = null )
{
EventSystem . current . SetSelectedGameObject ( null ) ;
}
scrollBarVertical . value = 0f ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Inventory , 0f , 0.5f , 0.5f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . PlayerInfo , 0f , 1f , 1f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Chat , 0f , 1f , 1f ) ;
HUDManager . Instance . PingHUDElement ( HUDManager . Instance . Tooltips , 0f , 1f , 1f ) ;
if ( displayingSteamKeyboard )
{
SteamUtils . OnGamepadTextInputDismissed - = OnGamepadTextInputDismissed_t ;
}
if ( localPlayerController . isHoldingObject & & localPlayerController . currentlyHeldObjectServer ! = null )
{
localPlayerController . currentlyHeldObjectServer . SetControlTipsForItem ( ) ;
}
else
{
HUDManager . Instance . ClearControlTips ( ) ;
}
SetTerminalInUseLocalClient ( inUse : false ) ;
terminalAudio . PlayOneShot ( leaveTerminalSFX ) ;
}
private void OnEnable ( )
{
playerActions . Movement . OpenMenu . performed + = PressESC ;
}
private void OnDisable ( )
{
Debug . Log ( "Terminal disabled, disabling ESC key listener" ) ;
playerActions . Movement . OpenMenu . performed - = PressESC ;
}
private void PressESC ( InputAction . CallbackContext context )
{
if ( context . performed & & terminalInUse )
{
QuitTerminal ( ) ;
}
}
public void RotateShipDecorSelection ( )
{
System . Random random = new System . Random ( StartOfRound . Instance . randomMapSeed + 65 ) ;
ShipDecorSelection . Clear ( ) ;
List < TerminalNode > list = new List < TerminalNode > ( ) ;
for ( int i = 0 ; i < StartOfRound . Instance . unlockablesList . unlockables . Count ; i + + )
{
if ( StartOfRound . Instance . unlockablesList . unlockables [ i ] . shopSelectionNode ! = null & & ! StartOfRound . Instance . unlockablesList . unlockables [ i ] . alwaysInStock )
{
list . Add ( StartOfRound . Instance . unlockablesList . unlockables [ i ] . shopSelectionNode ) ;
}
}
int num = random . Next ( 4 , 6 ) ;
for ( int j = 0 ; j < num ; j + + )
{
if ( list . Count < = 0 )
{
break ;
}
TerminalNode item = list [ random . Next ( 0 , list . Count ) ] ;
ShipDecorSelection . Add ( item ) ;
list . Remove ( item ) ;
}
}
private void InitializeItemSalesPercentages ( )
{
itemSalesPercentages = new int [ buyableItemsList . Length ] ;
for ( int i = 0 ; i < itemSalesPercentages . Length ; i + + )
{
Debug . Log ( $"Item sales percentages #{i}: {itemSalesPercentages[i]}" ) ;
itemSalesPercentages [ i ] = 100 ;
}
}
public void SetItemSales ( )
{
if ( itemSalesPercentages = = null | | itemSalesPercentages . Length = = 0 )
{
InitializeItemSalesPercentages ( ) ;
}
System . Random random = new System . Random ( StartOfRound . Instance . randomMapSeed + 90 ) ;
int num = Mathf . Clamp ( random . Next ( - 10 , 5 ) , 0 , 5 ) ;
if ( num < = 0 )
{
return ;
}
List < int > list = new List < int > ( ) ;
for ( int i = 0 ; i < buyableItemsList . Length ; i + + )
{
list . Add ( i ) ;
itemSalesPercentages [ i ] = 100 ;
}
for ( int j = 0 ; j < num ; j + + )
{
if ( list . Count < = 0 )
{
break ;
}
int num2 = random . Next ( 0 , list . Count ) ;
int maxValue = Mathf . Clamp ( buyableItemsList [ num2 ] . highestSalePercentage , 0 , 90 ) ;
int i2 = 100 - random . Next ( 0 , maxValue ) ;
i2 = RoundToNearestTen ( i2 ) ;
itemSalesPercentages [ num2 ] = i2 ;
list . RemoveAt ( num2 ) ;
}
}
private int RoundToNearestTen ( int i )
{
return ( int ) Math . Round ( ( double ) i / 10.0 ) * 10 ;
}
public void SetTerminalInUseLocalClient ( bool inUse )
{
SetTerminalInUseServerRpc ( inUse ) ;
}
[ServerRpc(RequireOwnership = false)]
public void SetTerminalInUseServerRpc ( bool inUse )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
if ( __rpc_exec_stage ! = __RpcExecStage . Server & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
ServerRpcParams serverRpcParams = default ( ServerRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendServerRpc ( 4047492032 u , serverRpcParams , RpcDelivery . Reliable ) ;
bufferWriter . WriteValueSafe ( in inUse , default ( FastBufferWriter . ForPrimitives ) ) ;
__endSendServerRpc ( ref bufferWriter , 4047492032 u , serverRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Server & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
SetTerminalInUseClientRpc ( inUse ) ;
}
}
}
[ClientRpc]
public void SetTerminalInUseClientRpc ( bool inUse )
{
NetworkManager networkManager = base . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
if ( __rpc_exec_stage ! = __RpcExecStage . Client & & ( networkManager . IsServer | | networkManager . IsHost ) )
{
ClientRpcParams clientRpcParams = default ( ClientRpcParams ) ;
FastBufferWriter bufferWriter = __beginSendClientRpc ( 2420057819 u , clientRpcParams , RpcDelivery . Reliable ) ;
bufferWriter . WriteValueSafe ( in inUse , default ( FastBufferWriter . ForPrimitives ) ) ;
__endSendClientRpc ( ref bufferWriter , 2420057819 u , clientRpcParams , RpcDelivery . Reliable ) ;
}
if ( __rpc_exec_stage = = __RpcExecStage . Client & & ( networkManager . IsClient | | networkManager . IsHost ) )
{
placeableObject . inUse = inUse ;
terminalLight . enabled = inUse ;
}
}
}
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public void SetTerminalNoLongerInUse ( )
{
placeableObject . inUse = false ;
terminalLight . enabled = false ;
}
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protected override void __initializeVariables ( )
{
base . __initializeVariables ( ) ;
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_Terminal ( )
{
NetworkManager . __rpc_func_table . Add ( 1713627637 u , __rpc_handler_1713627637 ) ;
NetworkManager . __rpc_func_table . Add ( 1118892272 u , __rpc_handler_1118892272 ) ;
NetworkManager . __rpc_func_table . Add ( 4003509079 u , __rpc_handler_4003509079 ) ;
NetworkManager . __rpc_func_table . Add ( 3085407145 u , __rpc_handler_3085407145 ) ;
NetworkManager . __rpc_func_table . Add ( 2039928764 u , __rpc_handler_2039928764 ) ;
NetworkManager . __rpc_func_table . Add ( 1261428289 u , __rpc_handler_1261428289 ) ;
NetworkManager . __rpc_func_table . Add ( 1148560877 u , __rpc_handler_1148560877 ) ;
NetworkManager . __rpc_func_table . Add ( 4047492032 u , __rpc_handler_4047492032 ) ;
NetworkManager . __rpc_func_table . Add ( 2420057819 u , __rpc_handler_2420057819 ) ;
}
private static void __rpc_handler_1713627637 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
ByteUnpacker . ReadValueBitPacked ( reader , out int value ) ;
target . __rpc_exec_stage = __RpcExecStage . Server ;
( ( Terminal ) target ) . PlayTerminalAudioServerRpc ( value ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_1118892272 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
ByteUnpacker . ReadValueBitPacked ( reader , out int value ) ;
target . __rpc_exec_stage = __RpcExecStage . Client ;
( ( Terminal ) target ) . PlayTerminalAudioClientRpc ( value ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_4003509079 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
reader . ReadValueSafe ( out bool value , default ( FastBufferWriter . ForPrimitives ) ) ;
int [ ] value2 = null ;
if ( value )
{
reader . ReadValueSafe ( out value2 , default ( FastBufferWriter . ForPrimitives ) ) ;
}
ByteUnpacker . ReadValueBitPacked ( reader , out int value3 ) ;
ByteUnpacker . ReadValueBitPacked ( reader , out int value4 ) ;
target . __rpc_exec_stage = __RpcExecStage . Server ;
( ( Terminal ) target ) . BuyItemsServerRpc ( value2 , value3 , value4 ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_3085407145 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
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if ( ( object ) networkManager = = null | | ! networkManager . IsListening )
{
return ;
}
if ( rpcParams . Server . Receive . SenderClientId ! = target . OwnerClientId )
{
if ( networkManager . LogLevel < = LogLevel . Normal )
{
Debug . LogError ( "Only the owner can invoke a ServerRpc that requires ownership!" ) ;
}
}
else
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{
ByteUnpacker . ReadValueBitPacked ( reader , out int value ) ;
ByteUnpacker . ReadValueBitPacked ( reader , out int value2 ) ;
target . __rpc_exec_stage = __RpcExecStage . Server ;
( ( Terminal ) target ) . SyncGroupCreditsServerRpc ( value , value2 ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_2039928764 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
ByteUnpacker . ReadValueBitPacked ( reader , out int value ) ;
ByteUnpacker . ReadValueBitPacked ( reader , out int value2 ) ;
target . __rpc_exec_stage = __RpcExecStage . Client ;
( ( Terminal ) target ) . SyncGroupCreditsClientRpc ( value , value2 ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_1261428289 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
target . __rpc_exec_stage = __RpcExecStage . Server ;
( ( Terminal ) target ) . SyncTerminalValuesServerRpc ( ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_1148560877 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
ByteUnpacker . ReadValueBitPacked ( reader , out int value ) ;
ByteUnpacker . ReadValueBitPacked ( reader , out int value2 ) ;
reader . ReadValueSafe ( out bool value3 , default ( FastBufferWriter . ForPrimitives ) ) ;
int [ ] value4 = null ;
if ( value3 )
{
reader . ReadValueSafe ( out value4 , default ( FastBufferWriter . ForPrimitives ) ) ;
}
reader . ReadValueSafe ( out bool value5 , default ( FastBufferWriter . ForPrimitives ) ) ;
int [ ] value6 = null ;
if ( value5 )
{
reader . ReadValueSafe ( out value6 , default ( FastBufferWriter . ForPrimitives ) ) ;
}
target . __rpc_exec_stage = __RpcExecStage . Client ;
( ( Terminal ) target ) . SyncTerminalValuesClientRpc ( value , value2 , value4 , value6 ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_4047492032 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
reader . ReadValueSafe ( out bool value , default ( FastBufferWriter . ForPrimitives ) ) ;
target . __rpc_exec_stage = __RpcExecStage . Server ;
( ( Terminal ) target ) . SetTerminalInUseServerRpc ( value ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
private static void __rpc_handler_2420057819 ( NetworkBehaviour target , FastBufferReader reader , __RpcParams rpcParams )
{
NetworkManager networkManager = target . NetworkManager ;
if ( ( object ) networkManager ! = null & & networkManager . IsListening )
{
reader . ReadValueSafe ( out bool value , default ( FastBufferWriter . ForPrimitives ) ) ;
target . __rpc_exec_stage = __RpcExecStage . Client ;
( ( Terminal ) target ) . SetTerminalInUseClientRpc ( value ) ;
target . __rpc_exec_stage = __RpcExecStage . None ;
}
}
protected internal override string __getTypeName ( )
{
return "Terminal" ;
}
}