9 lines
223 B
C#
9 lines
223 B
C#
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
[CreateAssetMenu(menuName = "ScriptableObjects/ItemsList", order = 2)]
|
||
|
public class AllItemsList : ScriptableObject
|
||
|
{
|
||
|
public List<Item> itemsList = new List<Item>();
|
||
|
}
|