LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Hairdryer.asset

61 lines
1.6 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Hairdryer
m_EditorClassIdentifier:
itemId: 0
itemName: Hairdryer
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1.07
itemIsTrigger: 1
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 250
minValue: 150
spawnPrefab: {fileID: 1712014609622731, guid: 68bd663c86ec35246badc1f24741f5dc, type: 2}
requiresBattery: 1
batteryUsage: 0.1
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: 47f8be9b8368750419f1d741aee16216, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 45a597af3d95073488b570e442e35ad6, type: 3}
dropSFX: {fileID: 8300000, guid: 56476da245ef4aa4e94598237b72a9ef, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips:
- 'Use hairdryer : [RMB]'
verticalOffset: 0.04
restingRotation: {x: 0, y: 90, z: -90}
rotationOffset: {x: -5, y: 99.2, z: 180}
positionOffset: {x: -0.14, y: 0.12, z: 0.02}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0