LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/TZPInhalant_0.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: TZPInhalant
m_EditorClassIdentifier:
itemId: 15
itemName: TZP-Inhalant
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 120
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
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spawnPrefab: {fileID: 1983273633665477, guid: 5adca59b3d910d94098084f8b43b1a82, type: 2}
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requiresBattery: 0
batteryUsage: 0
automaticallySetUsingPower: 0
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itemIcon: {fileID: 21300000, guid: 855dbbcd19fc6314aba72c2bac4600df, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: ec559afd7d905434dbacde787610c55e, type: 3}
dropSFX: {fileID: 8300000, guid: ad64ad882c61232409002496e996ae5e, type: 3}
pocketSFX: {fileID: 8300000, guid: f697d616f90957041a6315410f2b0360, type: 3}
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throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 1
syncInteractLRFunction: 1
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saveItemVariable: 0
isDefensiveWeapon: 0
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toolTips:
- 'Take TZP : [RMB]'
verticalOffset: 0.12
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floorYOffset: 0
allowDroppingAheadOfPlayer: 1
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restingRotation: {x: 0, y: 0, z: -90}
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rotationOffset: {x: 0, y: 91.116, z: 129.021}
positionOffset: {x: 0.002, y: 0.125, z: -0.058}
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meshVariants: []
materialVariants: []
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