LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/WhoopieCushion.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: WhoopieCushion
m_EditorClassIdentifier:
itemId: 0
itemName: Whoopie cushion
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 50
minValue: 15
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spawnPrefab: {fileID: 1876570464616776, guid: cc186717b720088459d3995f4debe34f, type: 2}
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requiresBattery: 0
batteryUsage: 5
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itemIcon: {fileID: 21300000, guid: e7e0408e8bb635b47ab059f25b65731c, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 0}
dropSFX: {fileID: 0}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
saveItemVariable: 0
isDefensiveWeapon: 0
toolTips: []
verticalOffset: 0.025
floorYOffset: 180
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 0}
rotationOffset: {x: 137.8, y: 18, z: 1.4}
positionOffset: {x: -0.01, y: 0.19, z: -0.03}
meshOffset: 0
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materialVariants: []
usableInSpecialAnimations: 0
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