LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs

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2023-12-23 00:30:32 +00:00
using UnityEngine;
public interface IVisibleThreat
{
ThreatType type { get; }
int GetThreatLevel(Vector3 seenByPosition);
int GetInterestLevel();
Transform GetThreatLookTransform();
Transform GetThreatTransform();
Vector3 GetThreatVelocity();
float GetVisibility();
}