LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs

14 lines
305 B
C#
Raw Normal View History

2023-12-22 22:51:17 +00:00
using System;
using UnityEngine;
[Serializable]
public class SpawnableMapObject
{
public GameObject prefabToSpawn;
public bool spawnFacingAwayFromWall;
[Tooltip("Y Axis is the amount to be spawned; X axis should be from 0 to 1 and is randomly picked from.")]
public AnimationCurve numberToSpawn;
}