LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/ShotgunShell.prefab

402 lines
11 KiB
Text
Raw Normal View History

2023-12-23 00:55:14 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1014092662823895
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4641430373203006}
- component: {fileID: 33665356454794855}
- component: {fileID: 23257793712653008}
- component: {fileID: 65696490286816343}
- component: {fileID: 114515919621285009}
- component: {fileID: 114079808001008521}
- component: {fileID: 82429115705480205}
m_Layer: 6
m_Name: ShotgunShell
m_TagString: PhysicsProp
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4641430373203006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_LocalRotation: {x: 0.7048786, y: 0.7093271, z: -0.0008139678, w: 0.000809602}
m_LocalPosition: {x: -180.689, y: -99.243, z: 68.019}
m_LocalScale: {x: 0.41136056, y: 0.41136074, z: 0.41136056}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4976559413733680}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -179.99924, y: -0.13155362, z: -90.36046}
--- !u!33 &33665356454794855
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Mesh: {fileID: 4300000, guid: d1b2004c2897bee439340fe43153bda2, type: 2}
--- !u!23 &23257793712653008
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3a14fa63b1ee23945b4383461e93ec5c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65696490286816343
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.24356641, y: 0.31657934, z: 0.500006}
m_Center: {x: -0.001151607, y: -3.0491248E-05, z: 0.0022019164}
--- !u!114 &114515919621285009
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6f37a65b4a0ab47b06e4d67c6a9a71ce, type: 3}
m_Name:
m_EditorClassIdentifier:
grabbable: 1
isHeld: 0
isHeldByEnemy: 0
deactivated: 0
parentObject: {fileID: 0}
targetFloorPosition: {x: 0, y: 0, z: 0}
startFallingPosition: {x: 0, y: 0, z: 0}
floorYRot: 0
fallTime: 0
hasHitGround: 0
scrapValue: 0
itemUsedUp: 0
playerHeldBy: {fileID: 0}
isPocketed: 0
isBeingUsed: 0
isInElevator: 0
isInShipRoom: 0
isInFactory: 1
useCooldown: 0
currentUseCooldown: 0
itemProperties: {fileID: 11400000, guid: 273d8766f1768074aa7568ddf0bf4fbe, type: 2}
insertedBattery:
empty: 0
charge: 0
customGrabTooltip:
propBody: {fileID: 0}
propColliders: []
originalScale: {x: 0, y: 0, z: 0}
wasOwnerLastFrame: 0
mainObjectRenderer: {fileID: 0}
scrapPersistedThroughRounds: 0
heldByPlayerOnServer: 0
radarIcon: {fileID: 0}
reachedFloorTarget: 0
grabbableToEnemies: 1
ammoType: 211
--- !u!114 &114079808001008521
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 3327936545
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 1
AutoObjectParentSync: 0
--- !u!82 &82429115705480205
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014092662823895}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300042, guid: 23403914da5253f4488fc19541326b94, type: 2}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 18
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.17777778
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1676965448907277
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4976559413733680}
- component: {fileID: 33781758967560894}
- component: {fileID: 23651103878714785}
- component: {fileID: 65693352520485639}
- component: {fileID: 114375984218314003}
m_Layer: 22
m_Name: ScanNode
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4976559413733680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676965448907277}
m_LocalRotation: {x: 0.0022216735, y: -0.706291, z: 0.0022260246, w: 0.7079147}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.8233492, y: 0.82334894, z: 0.8233492}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4641430373203006}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.026655689, y: 89.86844, z: -0.33373737}
--- !u!33 &33781758967560894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676965448907277}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23651103878714785
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676965448907277}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5f6976314d090504da0efb8dcda0c18b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65693352520485639
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676965448907277}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114375984218314003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676965448907277}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c36d0a92cbb1f26a39169ef0eae393a, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRange: 13
minRange: 1
requiresLineOfSight: 1
headerText: Shotgun shell
subText: 'Value: '
scrapValue: 0
creatureScanID: -1
nodeType: 2