13 lines
322 B
C#
13 lines
322 B
C#
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using UnityEngine;
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public class MatchLocalPlayerPosition : MonoBehaviour
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{
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private void LateUpdate()
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{
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if (GameNetworkManager.Instance != null && GameNetworkManager.Instance.localPlayerController != null)
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{
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base.transform.position = GameNetworkManager.Instance.localPlayerController.transform.position;
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}
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}
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}
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