LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs

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2023-12-22 22:51:17 +00:00
using System.Collections.Generic;
using UnityEngine;
public class RandomMapObject : MonoBehaviour
{
public List<GameObject> spawnablePrefabs = new List<GameObject>();
public bool randomizePosition = true;
public float spawnRange = 10f;
}