LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/RemappableKey.cs

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2023-12-23 00:55:14 +00:00
using System;
using UnityEngine.InputSystem;
[Serializable]
public class RemappableKey
{
public string ControlName;
public InputActionReference currentInput;
public int rebindingIndex = -1;
public bool gamepadOnly;
}