LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/Threat.cs

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2023-12-23 00:30:32 +00:00
using System;
using UnityEngine;
[Serializable]
public class Threat
{
public IVisibleThreat threatScript;
public Vector3 lastSeenPosition;
public int threatLevel;
public ThreatType type;
public int focusLevel;
public float timeLastSeen;
public float distanceToThreat;
public float distanceMovedTowardsBaboon;
public int interestLevel;
public bool hasAttacked;
}