LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/WeatherEffect.cs

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2023-12-22 22:51:17 +00:00
using System;
using UnityEngine;
[Serializable]
public class WeatherEffect
{
public string name;
public GameObject effectObject;
public GameObject effectPermanentObject;
public bool lerpPosition;
public bool effectEnabled;
public string sunAnimatorBool;
[HideInInspector]
public bool transitioning;
}