16 lines
364 B
C#
16 lines
364 B
C#
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using UnityEngine;
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public class WhoopieCushionTrigger : MonoBehaviour
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{
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public WhoopieCushionItem itemScript;
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private void OnTriggerEnter(Collider other)
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{
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if (!itemScript.isHeld && (other.gameObject.CompareTag("Player") || other.gameObject.CompareTag("Enemy")))
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{
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Debug.Log("Collided with whoopie cushion");
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itemScript.FartWithDebounce();
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}
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}
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}
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