LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Candy.asset

62 lines
1.6 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Candy
m_EditorClassIdentifier:
itemId: 0
itemName: Candy
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1.1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 90
minValue: 15
2023-12-22 23:56:33 +00:00
spawnPrefab: {fileID: 1226188308973422, guid: ebd790e5ee93a2a448574ec8e34b7715, type: 2}
2023-12-22 22:51:17 +00:00
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
2023-12-22 23:56:33 +00:00
itemIcon: {fileID: 21300000, guid: a05b40c39e5fb094c871fee763e74f6b, type: 2}
2023-12-22 22:51:17 +00:00
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
2023-12-22 23:56:33 +00:00
grabSFX: {fileID: 8300000, guid: ee728fd736bef7b4ab42f436041382e5, type: 3}
dropSFX: {fileID: 8300000, guid: 0a9a9f55007f1d24aa812bf400bf95c5, type: 3}
2023-12-22 22:51:17 +00:00
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips: []
verticalOffset: 0.02
2023-12-22 23:28:38 +00:00
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
2023-12-22 22:51:17 +00:00
restingRotation: {x: 90, y: 0, z: 0}
rotationOffset: {x: -20.41, y: 0.34, z: -0.37}
positionOffset: {x: 0.3, y: 0.11, z: 0.02}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0