LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/EnginePart1.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: EnginePart1
m_EditorClassIdentifier:
itemId: 0
itemName: V-type engine
spawnPositionTypes:
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twoHanded: 1
twoHandedAnimation: 1
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weight: 1.15
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 140
minValue: 50
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spawnPrefab: {fileID: 1215047903111195, guid: ea2fd2c6e6d28b64f93ae43bc0a5780f, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: a05b40c39e5fb094c871fee763e74f6b, type: 2}
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grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: ee728fd736bef7b4ab42f436041382e5, type: 3}
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pocketSFX: {fileID: 0}
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verticalOffset: 0.4
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floorYOffset: 0
allowDroppingAheadOfPlayer: 1
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restingRotation: {x: 0, y: 0, z: 90}
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positionOffset: {x: 0.1, y: 0.1, z: 0.16}
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materialVariants: []
usableInSpecialAnimations: 0
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