LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/PillBottle.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: PillBottle
m_EditorClassIdentifier:
itemId: 0
itemName: Pill bottle
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 100
minValue: 40
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spawnPrefab: {fileID: 1645873506168741, guid: ac31b1a9da4409f4893883018c4be9aa, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: a05b40c39e5fb094c871fee763e74f6b, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: ee728fd736bef7b4ab42f436041382e5, type: 3}
dropSFX: {fileID: 8300000, guid: c3791902a8ad846469c382691ec235eb, type: 3}
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pocketSFX: {fileID: 0}
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toolTips: []
verticalOffset: 0.07
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meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0