24 lines
315 B
C#
24 lines
315 B
C#
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using UnityEngine;
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namespace ES3Internal
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{
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public class ES3GlobalReferences : ScriptableObject
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{
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public static ES3GlobalReferences Instance => null;
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public Object Get(long id)
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{
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return null;
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}
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public long GetOrAdd(Object obj)
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{
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return -1L;
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}
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public void RemoveInvalidKeys()
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{
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}
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}
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}
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