16 lines
323 B
C#
16 lines
323 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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internal class AudioSourceComparer : IEqualityComparer<AudioSource>
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{
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public bool Equals(AudioSource x, AudioSource y)
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{
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return x.GetInstanceID() == y.GetInstanceID();
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}
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public int GetHashCode(AudioSource obj)
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{
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return obj.GetInstanceID().GetHashCode();
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}
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}
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