LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs

25 lines
414 B
C#
Raw Normal View History

2023-12-22 22:51:17 +00:00
using System;
namespace DunGen
{
[Serializable]
public sealed class TileInjectionRule
{
public TileSet TileSet;
public FloatRange NormalizedPathDepth = new FloatRange(0f, 1f);
public FloatRange NormalizedBranchDepth = new FloatRange(0f, 1f);
public bool CanAppearOnMainPath = true;
public bool CanAppearOnBranchPath;
public bool IsRequired;
public bool IsLocked;
public int LockID;
}
}