LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs

18 lines
379 B
C#
Raw Normal View History

2023-12-22 22:51:17 +00:00
using UnityEngine;
public class HoarderBugItem
{
public GrabbableObject itemGrabbableObject;
public Vector3 itemNestPosition;
public HoarderBugItemStatus status;
public HoarderBugItem(GrabbableObject newObject, HoarderBugItemStatus newStatus, Vector3 bugNestPosition)
{
itemGrabbableObject = newObject;
status = newStatus;
itemNestPosition = bugNestPosition;
}
}