LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/MonsterAnimation.cs

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2023-12-22 22:51:17 +00:00
using System;
using UnityEngine;
[Serializable]
public class MonsterAnimation
{
public Animator monsterAnimator;
public Transform monsterAnimatorGrabTarget;
public Transform monsterAnimatorGrabPoint;
public bool animatorCollidedOnClient;
}