LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/PlayerStats.cs

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2023-12-22 22:51:17 +00:00
using System;
using System.Collections.Generic;
[Serializable]
public class PlayerStats
{
public int profitable;
public int turnAmount;
public int jumps;
public int stepsTaken;
public int damageTaken;
public bool isActivePlayer;
public List<string> playerNotes = new List<string>();
}