LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/switchToAudio.cs

17 lines
231 B
C#
Raw Normal View History

2023-12-22 22:51:17 +00:00
using System;
using UnityEngine;
[Serializable]
public class switchToAudio
{
public AudioSource audio;
public AudioClip changeToClip;
public bool stopAudio;
public bool changeAudioVolume;
public float audioVolume = 1f;
}