LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ProFlashlight_0.asset

63 lines
1.7 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ProFlashlight
m_EditorClassIdentifier:
itemId: 1
itemName: Pro-flashlight
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1.05
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 0
creditsWorth: 25
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
2023-12-22 23:49:26 +00:00
spawnPrefab: {fileID: 1846311150684092, guid: 2832d1b90d483df46ac880bea68991d5, type: 2}
2023-12-22 22:51:17 +00:00
requiresBattery: 1
batteryUsage: 300
automaticallySetUsingPower: 1
2023-12-22 23:49:26 +00:00
itemIcon: {fileID: 21300000, guid: 66665115abc01734d99ee8c6f3e886ee, type: 2}
2023-12-22 22:51:17 +00:00
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
2023-12-22 23:49:26 +00:00
grabSFX: {fileID: 8300000, guid: e89f8954ee90dde4db77d3bbf77eb918, type: 3}
dropSFX: {fileID: 8300000, guid: 348f48f9c3ac90b4eae8b4906c98ec56, type: 3}
pocketSFX: {fileID: 8300000, guid: d335fad0e4f0f8f48bea141129502b49, type: 3}
2023-12-22 22:51:17 +00:00
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 1
syncInteractLRFunction: 1
toolTips:
- 'Toggle light : [RMB]'
verticalOffset: 0.12
2023-12-22 23:28:38 +00:00
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
2023-12-22 22:51:17 +00:00
restingRotation: {x: 0, y: 0, z: 90}
rotationOffset: {x: 0, y: 0, z: 0}
positionOffset: {x: 0, y: 0, z: 0}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0