LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Cog1.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Cog1
m_EditorClassIdentifier:
itemId: 0
itemName: Large axle
spawnPositionTypes:
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- {fileID: 11400000, guid: 3ef77fe4eb9208b47b6a655a23f1f502, type: 2}
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twoHanded: 1
twoHandedAnimation: 1
canBeGrabbedBeforeGameStart: 1
weight: 1.15
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 140
minValue: 90
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spawnPrefab: {fileID: 1075454572227430, guid: 9efb7f7fdf0d0f044a7c455b2cb5b976, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: 52d5eaeae31740e4ca2a0b1ce941e62e, type: 2}
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grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: 8a27d8b710cc88444af0fad9ff38aabb, type: 3}
dropSFX: {fileID: 8300000, guid: 2ef5530ac9e8e90478f7175aad1526b2, type: 3}
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pocketSFX: {fileID: 0}
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toolTips: []
verticalOffset: 0.5
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floorYOffset: 0
allowDroppingAheadOfPlayer: 1
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restingRotation: {x: 7, y: 0, z: 0}
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materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0