LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/BigDoor.prefab

1600 lines
44 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2023-12-23 00:05:55 +00:00
--- !u!1 &1298142579868024
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4797192701257993}
- component: {fileID: 114069197147477853}
- component: {fileID: 114202596584666025}
- component: {fileID: 95207065386743163}
- component: {fileID: 208415498122420444}
- component: {fileID: 82511016474101045}
- component: {fileID: 65379064699037582}
- component: {fileID: 114664874154162407}
- component: {fileID: 169346213881178548}
- component: {fileID: 114725648391029405}
- component: {fileID: 114517142726675524}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: BigDoor
m_TagString: PoweredObject
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4797192701257993
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -187.351, y: -128.126, z: 111.16}
m_LocalScale: {x: 0.96085227, y: 1, z: 0.96085227}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 00:05:55 +00:00
- {fileID: 4879259426282630}
- {fileID: 4379208367121844}
- {fileID: 4786059523244431}
- {fileID: 4770780048996992}
- {fileID: 4255284847708983}
2023-12-22 22:51:17 +00:00
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!114 &114069197147477853
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 2275085878
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
2023-12-23 00:05:55 +00:00
--- !u!114 &114202596584666025
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3}
m_Name:
m_EditorClassIdentifier:
2023-12-23 00:05:55 +00:00
triggerAnimator: {fileID: 95207065386743163}
2023-12-22 22:51:17 +00:00
triggerAnimatorB: {fileID: 0}
isBool: 1
animationString: open
boolValue: 0
setInitialState: 0
initialBoolState: 0
2023-12-23 00:05:55 +00:00
thisAudioSource: {fileID: 82511016474101045}
2023-12-22 22:51:17 +00:00
boolFalseAudios:
2023-12-23 00:05:55 +00:00
- {fileID: 8300000, guid: 6c5e40b8bdc5b144e969f90014d230d7, type: 3}
2023-12-22 22:51:17 +00:00
boolTrueAudios:
2023-12-23 00:05:55 +00:00
- {fileID: 8300000, guid: aaebc35fbbeb1e244af5e464733a3fdf, type: 3}
2023-12-22 22:51:17 +00:00
secondaryAudios: []
playWhileTrue: {fileID: 0}
resetAudioWhenFalse: 0
makeAudibleNoise: 0
noiseLoudness: 0.7
playParticle: {fileID: 0}
onTriggerBool:
m_PersistentCalls:
m_Calls: []
playAudiosInSequence: 0
triggerByChance: 0
chancePercent: 5
2023-12-23 00:05:55 +00:00
--- !u!95 &95207065386743163
2023-12-22 22:51:17 +00:00
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_Avatar: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_Controller: {fileID: 9100000, guid: b18d81931779f5a45b575208e1174f54, type: 2}
2023-12-22 22:51:17 +00:00
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
2023-12-23 00:05:55 +00:00
--- !u!208 &208415498122420444
2023-12-22 22:51:17 +00:00
NavMeshObstacle:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_Shape: 1
m_Extents: {x: 0.185, y: 2.5, z: 2.04}
m_MoveThreshold: 0.1
m_Carve: 1
m_CarveOnlyStationary: 1
m_Center: {x: 0, y: 2.44, z: 0}
m_TimeToStationary: 0.5
2023-12-23 00:05:55 +00:00
--- !u!82 &82511016474101045
2023-12-22 22:51:17 +00:00
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
2023-12-23 00:05:55 +00:00
OutputAudioMixerGroup: {fileID: 24300042, guid: b2a65fb04b0ea9c4e96f17ab93b1befb, type: 2}
2023-12-22 22:51:17 +00:00
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 5
MaxDistance: 27
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.18611111
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 00:05:55 +00:00
--- !u!65 &65379064699037582
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 2.77, y: 4.42, z: 4.75}
m_Center: {x: 0, y: 2.14, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!114 &114664874154162407
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 0
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
2023-12-23 00:05:55 +00:00
--- !u!169 &169346213881178548
2023-12-22 22:51:17 +00:00
AudioLowPassFilter:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_LowpassResonanceQ: 1
lowpassLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9090496
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 00:05:55 +00:00
--- !u!114 &114725648391029405
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 898bacac74241c5172ef6300f7b279a8, type: 3}
m_Name:
m_EditorClassIdentifier:
powerSwitchEvent:
m_PersistentCalls:
m_Calls:
2023-12-23 00:05:55 +00:00
- m_Target: {fileID: 114517142726675524}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: TerminalAccessibleObject, Assembly-CSharp
m_MethodName: OnPowerSwitch
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
2023-12-23 00:05:55 +00:00
--- !u!114 &114517142726675524
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1298142579868024}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2c662b0f92d7236699123213e2fb9f4, type: 3}
m_Name:
m_EditorClassIdentifier:
objectCode:
codeAccessCooldownTimer: 0
terminalCodeEvent:
m_PersistentCalls:
m_Calls:
2023-12-23 00:05:55 +00:00
- m_Target: {fileID: 114517142726675524}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: TerminalAccessibleObject, Assembly-CSharp
m_MethodName: SetDoorToggleLocalClient
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
terminalCodeCooldownEvent:
m_PersistentCalls:
m_Calls: []
setCodeRandomlyFromRoundManager: 1
codeMaterials:
2023-12-23 00:05:55 +00:00
- {fileID: 23350361156576561}
- {fileID: 23849785246989616}
2023-12-22 22:51:17 +00:00
rows: 6
columns: 4
isBigDoor: 1
2023-12-23 00:05:55 +00:00
--- !u!1 &1609990358965430
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4879259426282630}
- component: {fileID: 33582322658553665}
- component: {fileID: 23878360387657338}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: Cube.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4879259426282630
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1609990358965430}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.023629056, y: 3.5572078, z: 1.7183015}
m_LocalScale: {x: 0.15282516, y: 0.2433046, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 00:05:55 +00:00
- {fileID: 4488930882208470}
m_Father: {fileID: 4797192701257993}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33582322658553665
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1609990358965430}
m_Mesh: {fileID: 4300000, guid: 8d7759266fe681c469ab073acb163656, type: 2}
--- !u!23 &23878360387657338
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1609990358965430}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 54162efb2e22c8c4795673e0078d399e, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1703591672747203
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: Colliders
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4488930882208470
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1703591672747203}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 6.543425, y: 4.110074, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 00:05:55 +00:00
- {fileID: 4297679385499884}
- {fileID: 4917174343014818}
- {fileID: 4651155897638064}
- {fileID: 4446818269451153}
- {fileID: 4021437719048077}
- {fileID: 4574101367106582}
m_Father: {fileID: 4879259426282630}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1864357854838643
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4297679385499884}
- component: {fileID: 33797219420674210}
- component: {fileID: 23256502934910706}
- component: {fileID: 65967644422162950}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4297679385499884
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1864357854838643}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0.34219265, z: -2.9802322E-08, w: 0.9396298}
m_LocalPosition: {x: 0.028, y: 1.6499, z: -3.588}
m_LocalScale: {x: 0.3783865, y: 3.5496445, z: 0.38620365}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 1.5259957E-06, y: 40.021038, z: 4.190245E-06}
2023-12-23 00:05:55 +00:00
--- !u!33 &33797219420674210
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1864357854838643}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23256502934910706
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1864357854838643}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 702995db786f9e54e924ca47c4b0f58b, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65967644422162950
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1864357854838643}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 0
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1010546299979653
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4917174343014818}
- component: {fileID: 33950613369860547}
- component: {fileID: 23210006912557556}
- component: {fileID: 65902556811089368}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4917174343014818
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1010546299979653}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 3.5082, z: -1.1068}
m_LocalScale: {x: 0.3783865, y: 0.669646, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33950613369860547
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1010546299979653}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23210006912557556
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1010546299979653}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 702995db786f9e54e924ca47c4b0f58b, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65902556811089368
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1010546299979653}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1889901108147508
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4651155897638064}
- component: {fileID: 65615638784280735}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4651155897638064
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1889901108147508}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 3.52, z: -1.11}
m_LocalScale: {x: 0.3783865, y: 1.2757366, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65615638784280735
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1889901108147508}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1547583340122074
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4446818269451153}
- component: {fileID: 65372241512925083}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4446818269451153
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1547583340122074}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: -0.19, z: -1.11}
m_LocalScale: {x: 0.3783865, y: 1.2904772, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65372241512925083
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1547583340122074}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1527211829964892
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4021437719048077}
- component: {fileID: 33797613554910692}
- component: {fileID: 23077254355226074}
- component: {fileID: 65933839100533616}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4021437719048077
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527211829964892}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 1.8171, z: 1.1953}
m_LocalScale: {x: 0.3783865, y: 3.6871781, z: 0.74448436}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33797613554910692
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527211829964892}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23077254355226074
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527211829964892}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 702995db786f9e54e924ca47c4b0f58b, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65933839100533616
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527211829964892}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1679773696834002
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4574101367106582}
- component: {fileID: 33036493324570887}
- component: {fileID: 23489194743820115}
- component: {fileID: 65861846206177455}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4574101367106582
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1679773696834002}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 0.015, z: -1.0141}
m_LocalScale: {x: 0.3783865, y: 0.6475758, z: 5.163683}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4488930882208470}
2023-12-22 22:51:17 +00:00
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33036493324570887
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1679773696834002}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23489194743820115
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1679773696834002}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 702995db786f9e54e924ca47c4b0f58b, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65861846206177455
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1679773696834002}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1978466904519327
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4379208367121844}
- component: {fileID: 33896576878562566}
- component: {fileID: 23351012549083772}
- component: {fileID: 65316408299317348}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: BigDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4379208367121844
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1978466904519327}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.008986932, y: 2.481005, z: -0.7675425}
m_LocalScale: {x: 0.11379271, y: 1, z: 1.8921055}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 00:05:55 +00:00
- {fileID: 4400986749085680}
m_Father: {fileID: 4797192701257993}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33896576878562566
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1978466904519327}
m_Mesh: {fileID: 4300000, guid: 5ae6ee768c5379e41957f02d4fc10a33, type: 2}
--- !u!23 &23351012549083772
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1978466904519327}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 54162efb2e22c8c4795673e0078d399e, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65316408299317348
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1978466904519327}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1.9999999, y: 1.572424, z: 2.4284873}
m_Center: {x: 0.00012204349, y: -0.015535323, z: -0.19968724}
2023-12-23 00:05:55 +00:00
--- !u!1 &1318392831330697
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4400986749085680}
- component: {fileID: 33832623670387488}
- component: {fileID: 23350361156576561}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: DoorCodeMaterial
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4400986749085680
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1318392831330697}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0.7071068, y: -0.7071068, z: 2.3841858E-07, w: 1.4901161E-07}
m_LocalPosition: {x: -1.0458463, y: -0.01753956, z: 0.45927238}
m_LocalScale: {x: 0.14000155, y: 1.2303207, z: 0.044966694}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4379208367121844}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -180, y: 3.1392872E-05, z: 90}
2023-12-23 00:05:55 +00:00
--- !u!33 &33832623670387488
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1318392831330697}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23350361156576561
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1318392831330697}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: a2dd68cdcd4c9a744afc6c1215928e1c, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1744375579180743
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4786059523244431}
- component: {fileID: 33753406356497190}
- component: {fileID: 23523226362362698}
- component: {fileID: 65893634904642499}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: BigDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4786059523244431
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1744375579180743}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.008986932, y: 2.481005, z: -0.7675425}
m_LocalScale: {x: 0.11379271, y: 1, z: 1.8921055}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 00:05:55 +00:00
- {fileID: 4352624217436631}
m_Father: {fileID: 4797192701257993}
2023-12-22 22:51:17 +00:00
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33753406356497190
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1744375579180743}
m_Mesh: {fileID: 4300000, guid: f292b8ba65afe494eb1cc3ac9da1f84a, type: 2}
--- !u!23 &23523226362362698
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1744375579180743}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 54162efb2e22c8c4795673e0078d399e, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65893634904642499
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1744375579180743}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 2.0273125, y: 1.6811126, z: 2.4313486}
m_Center: {x: -7.3798496E-05, y: -1.4429487, z: -0.19545034}
2023-12-23 00:05:55 +00:00
--- !u!1 &1382235144318613
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4352624217436631}
- component: {fileID: 33547885148207511}
- component: {fileID: 23849785246989616}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: DoorCodeMaterial (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4352624217436631
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1382235144318613}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0.70710725, y: 0.70710635, z: -0, w: 2.3841858E-07}
m_LocalPosition: {x: 1.045682, y: -1.5125432, z: 0.45927227}
m_LocalScale: {x: 0.14000155, y: 1.2303208, z: 0.044966705}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4786059523244431}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.99998, y: -1.9318679E-05, z: -89.99993}
2023-12-23 00:05:55 +00:00
--- !u!33 &33547885148207511
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1382235144318613}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23849785246989616
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1382235144318613}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: a2dd68cdcd4c9a744afc6c1215928e1c, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1654477093777836
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4770780048996992}
- component: {fileID: 33773423836188553}
- component: {fileID: 23442575861324186}
2023-12-22 22:51:17 +00:00
m_Layer: 14
m_Name: MapCameraBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4770780048996992
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1654477093777836}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.84, z: 0}
m_LocalScale: {x: 0.0338385, y: 1, z: 0.49}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4797192701257993}
2023-12-22 22:51:17 +00:00
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33773423836188553
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1654477093777836}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23442575861324186
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1654477093777836}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: ef2373d9ed88cef4ea2ff7e39116a26e, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!1 &1527006531240978
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 00:05:55 +00:00
- component: {fileID: 4255284847708983}
- component: {fileID: 33424104119192159}
- component: {fileID: 23073370747465101}
- component: {fileID: 65779483386634763}
- component: {fileID: 114858889952930213}
2023-12-22 22:51:17 +00:00
m_Layer: 22
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 00:05:55 +00:00
--- !u!4 &4255284847708983
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527006531240978}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.019, y: 2.29, z: 0}
m_LocalScale: {x: 0.65527, y: 0.65527, z: 0.65527}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 00:05:55 +00:00
m_Father: {fileID: 4797192701257993}
2023-12-22 22:51:17 +00:00
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 00:05:55 +00:00
--- !u!33 &33424104119192159
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527006531240978}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 00:05:55 +00:00
--- !u!23 &23073370747465101
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527006531240978}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 00:05:55 +00:00
- {fileID: 2100000, guid: 0ab035ecc6395c24f87ed7a0424fc2af, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 00:05:55 +00:00
--- !u!65 &65779483386634763
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527006531240978}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 00:05:55 +00:00
--- !u!114 &114858889952930213
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 00:05:55 +00:00
m_GameObject: {fileID: 1527006531240978}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c36d0a92cbb1f26a39169ef0eae393a, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRange: 4
minRange: 1
requiresLineOfSight: 0
headerText: Secure door
subText: Can be accessed from terminal
scrapValue: 0
creatureScanID: -1
nodeType: 0