1063 lines
36 KiB
C#
1063 lines
36 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using GameNetcodeStuff;
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using Unity.Netcode;
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using UnityEngine;
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public class DepositItemsDesk : NetworkBehaviour, INoiseListener
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{
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public bool inGrabbingObjectsAnimation = true;
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public bool attacking;
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public bool doorOpen;
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private float noiseBehindWallVolume = 1f;
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[Space(3f)]
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public CompanyMood[] allMoodPresets;
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public CompanyMood currentMood;
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public float patienceLevel;
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public float timesHearingNoise;
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[Space(3f)]
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public float grabObjectsWaitTime = 10f;
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private float grabObjectsTimer = 10f;
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[Space(5f)]
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public NetworkObject deskObjectsContainer;
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public BoxCollider triggerCollider;
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public InteractTrigger triggerScript;
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public List<GrabbableObject> itemsOnCounter = new List<GrabbableObject>();
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public List<NetworkObject> itemsOnCounterNetworkObjects = new List<NetworkObject>();
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public int itemsOnCounterAmount;
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public Animator depositDeskAnimator;
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private NetworkObject lastObjectAddedToDesk;
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private Coroutine acceptItemsCoroutine;
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private int angerSFXindex;
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private int clientsRecievedSellItemsRPC;
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private float updateInterval;
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private System.Random CompanyLevelRandom;
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[Header("AUDIOS")]
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public AudioSource deskAudio;
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[Header("AUDIOS")]
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public AudioSource wallAudio;
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[Header("AUDIOS")]
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public AudioSource constantWallAudio;
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[Header("AUDIOS")]
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public AudioSource doorWindowAudio;
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public AudioClip[] microphoneAudios;
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public AudioClip[] rareMicrophoneAudios;
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public AudioClip doorOpenSFX;
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public AudioClip doorShutSFX;
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public AudioClip rumbleSFX;
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public AudioClip rewardGood;
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public AudioClip rewardBad;
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public AudioSource rewardsMusic;
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public AudioSource speakerAudio;
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[Header("Attack animations")]
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public MonsterAnimation[] monsterAnimations;
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public float killAnimationTimer;
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public float timeSinceAttacking;
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public int playersKilled;
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private float timeSinceMakingWarningNoise;
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private float waitingWithDoorOpenTimer;
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private float timeSinceLoweringPatience;
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private bool inSellingItemsAnimation;
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private void Start()
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{
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grabObjectsTimer = grabObjectsWaitTime;
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CompanyLevelRandom = new System.Random(StartOfRound.Instance.randomMapSeed + 39);
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SetCompanyMood(TimeOfDay.Instance.currentCompanyMood);
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}
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private void SetCompanyMood(CompanyMood mood)
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{
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currentMood = mood;
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doorWindowAudio.clip = mood.insideWindowSFX;
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doorWindowAudio.Play();
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patienceLevel = mood.startingPatience;
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StartCoroutine(waitForRoundToStart(mood));
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}
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private IEnumerator waitForRoundToStart(CompanyMood mood)
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{
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yield return new WaitUntil(() => StartOfRound.Instance.shipDoorsEnabled);
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yield return null;
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if (mood.behindWallSFX != null)
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{
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constantWallAudio.clip = mood.behindWallSFX;
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constantWallAudio.Play();
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}
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}
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public void PlaceItemOnCounter(PlayerControllerB playerWhoTriggered)
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{
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if (deskObjectsContainer.GetComponentsInChildren<GrabbableObject>().Length < 12 && !inGrabbingObjectsAnimation && GameNetworkManager.Instance != null && playerWhoTriggered == GameNetworkManager.Instance.localPlayerController)
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{
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Vector3 vector = RoundManager.RandomPointInBounds(triggerCollider.bounds);
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vector.y = triggerCollider.bounds.min.y;
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if (Physics.Raycast(new Ray(vector + Vector3.up * 3f, Vector3.down), out var hitInfo, 8f, 1048640, QueryTriggerInteraction.Collide))
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{
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vector = hitInfo.point;
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}
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vector.y += playerWhoTriggered.currentlyHeldObjectServer.itemProperties.verticalOffset;
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vector = deskObjectsContainer.transform.InverseTransformPoint(vector);
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AddObjectToDeskServerRpc(playerWhoTriggered.currentlyHeldObjectServer.gameObject.GetComponent<NetworkObject>());
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playerWhoTriggered.DiscardHeldObject(placeObject: true, deskObjectsContainer, vector, matchRotationOfParent: false);
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Debug.Log("discard held object called from deposit items desk");
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}
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}
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[ServerRpc(RequireOwnership = false)]
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public void AddObjectToDeskServerRpc(NetworkObjectReference grabbableObjectNetObject)
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager == null || !networkManager.IsListening)
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{
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return;
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}
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if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
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{
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ServerRpcParams serverRpcParams = default(ServerRpcParams);
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FastBufferWriter bufferWriter = __beginSendServerRpc(4150038830u, serverRpcParams, RpcDelivery.Reliable);
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bufferWriter.WriteValueSafe(in grabbableObjectNetObject, default(FastBufferWriter.ForNetworkSerializable));
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__endSendServerRpc(ref bufferWriter, 4150038830u, serverRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage != __RpcExecStage.Server || (!networkManager.IsServer && !networkManager.IsHost))
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{
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return;
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}
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if (grabbableObjectNetObject.TryGet(out lastObjectAddedToDesk))
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{
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if (!itemsOnCounter.Contains(lastObjectAddedToDesk.GetComponentInChildren<GrabbableObject>()))
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{
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itemsOnCounterNetworkObjects.Add(lastObjectAddedToDesk);
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itemsOnCounter.Add(lastObjectAddedToDesk.GetComponentInChildren<GrabbableObject>());
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grabObjectsTimer = Mathf.Clamp(grabObjectsTimer + 6f, 0f, 10f);
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if (!doorOpen && (!currentMood.mustBeWokenUp || timesHearingNoise >= 5f))
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{
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OpenShutDoorClientRpc();
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}
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}
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}
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else
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{
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Debug.LogError("Could not find networkobject in the object that was placed on desk.");
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}
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}
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private void Update()
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{
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if (NetworkManager.Singleton == null)
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{
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return;
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}
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UpdateEffects();
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if (attacking)
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{
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if (killAnimationTimer <= 0f)
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{
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FinishKillAnimation();
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}
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else
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{
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TimeOfDay.Instance.TimeOfDayMusic.volume = Mathf.Lerp(TimeOfDay.Instance.TimeOfDayMusic.volume, 0f, 10f * Time.deltaTime);
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killAnimationTimer -= Time.deltaTime;
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}
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}
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triggerScript.interactable = GameNetworkManager.Instance.localPlayerController.isHoldingObject;
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GrabbableObject[] componentsInChildren = base.gameObject.GetComponentsInChildren<GrabbableObject>();
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for (int i = 0; i < componentsInChildren.Length; i++)
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{
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if (componentsInChildren[i].grabbable)
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{
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componentsInChildren[i].grabbable = false;
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}
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}
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if (!base.IsServer)
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{
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return;
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}
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timeSinceAttacking += Time.deltaTime;
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if (itemsOnCounter.Count > 0 && !inGrabbingObjectsAnimation && !attacking)
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{
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if (doorOpen)
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{
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if (grabObjectsTimer >= 0f)
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{
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Debug.Log($"Desk: Waiting to grab the items on the desk; {grabObjectsTimer}");
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grabObjectsTimer -= Time.deltaTime;
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}
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else
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{
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grabObjectsTimer = grabObjectsWaitTime;
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TakeItemsOffCounterOnServer();
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}
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}
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}
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else
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{
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if (!(timeSinceAttacking > 25f) || attacking || !doorOpen || itemsOnCounter.Count > 0)
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{
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return;
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}
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waitingWithDoorOpenTimer += Time.deltaTime;
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Debug.Log($"Desk: no objects on counter, waiting with door open; {waitingWithDoorOpenTimer}");
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if (waitingWithDoorOpenTimer > 8f / currentMood.irritability)
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{
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waitingWithDoorOpenTimer = 0f;
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float num = patienceLevel;
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SetPatienceServerRpc(-1f * currentMood.irritability);
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if (num - currentMood.irritability > 0f)
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{
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OpenShutDoorClientRpc(open: false);
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}
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}
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}
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}
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private void UpdateEffects()
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{
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timeSinceLoweringPatience += Time.deltaTime;
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timeSinceMakingWarningNoise += Time.deltaTime;
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if (doorOpen)
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{
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doorWindowAudio.volume = Mathf.Lerp(doorWindowAudio.volume, 1f * noiseBehindWallVolume, 3f * Time.deltaTime);
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}
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else
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{
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doorWindowAudio.volume = Mathf.Lerp(doorWindowAudio.volume, 0f, 10f * Time.deltaTime);
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}
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if (attacking || (currentMood.stopWallSFXWhenOpening && doorOpen))
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{
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constantWallAudio.volume = Mathf.Lerp(constantWallAudio.volume, 0f, 15f * Time.deltaTime);
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}
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else
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{
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constantWallAudio.volume = Mathf.Lerp(constantWallAudio.volume, 1f, Time.deltaTime);
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}
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}
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private void TakeItemsOffCounterOnServer()
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{
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inGrabbingObjectsAnimation = true;
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TakeObjectsClientRpc();
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}
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[ClientRpc]
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public void TakeObjectsClientRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(3132539150u, clientRpcParams, RpcDelivery.Reliable);
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__endSendClientRpc(ref bufferWriter, 3132539150u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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inGrabbingObjectsAnimation = true;
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depositDeskAnimator.SetBool("GrabbingItems", value: true);
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deskAudio.PlayOneShot(currentMood.grabItemsSFX[UnityEngine.Random.Range(0, currentMood.grabItemsSFX.Length)]);
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}
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}
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}
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public void SellItemsOnServer()
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{
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if (!base.IsServer)
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{
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return;
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}
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inSellingItemsAnimation = true;
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int num = 0;
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for (int i = 0; i < itemsOnCounter.Count; i++)
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{
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if (!itemsOnCounter[i].itemProperties.isScrap)
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{
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if (itemsOnCounter[i].itemUsedUp)
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{
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}
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}
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else
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{
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num += itemsOnCounter[i].scrapValue;
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}
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}
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num = (int)((float)num * StartOfRound.Instance.companyBuyingRate);
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Terminal terminal = UnityEngine.Object.FindObjectOfType<Terminal>();
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terminal.groupCredits += num;
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SellItemsClientRpc(num, terminal.groupCredits, itemsOnCounterAmount, StartOfRound.Instance.companyBuyingRate);
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SellAndDisplayItemProfits(num, terminal.groupCredits);
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}
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[ClientRpc]
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public void SellItemsClientRpc(int itemProfit, int newGroupCredits, int itemsSold, float buyingRate)
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(3628265478u, clientRpcParams, RpcDelivery.Reliable);
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BytePacker.WriteValueBitPacked(bufferWriter, itemProfit);
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BytePacker.WriteValueBitPacked(bufferWriter, newGroupCredits);
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BytePacker.WriteValueBitPacked(bufferWriter, itemsSold);
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bufferWriter.WriteValueSafe(in buyingRate, default(FastBufferWriter.ForPrimitives));
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__endSendClientRpc(ref bufferWriter, 3628265478u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsServer)
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{
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itemsOnCounterAmount = itemsSold;
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StartOfRound.Instance.companyBuyingRate = buyingRate;
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SellAndDisplayItemProfits(itemProfit, newGroupCredits);
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}
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}
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}
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private void SellAndDisplayItemProfits(int profit, int newGroupCredits)
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{
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UnityEngine.Object.FindObjectOfType<Terminal>().groupCredits = newGroupCredits;
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StartOfRound.Instance.gameStats.scrapValueCollected += profit;
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TimeOfDay.Instance.quotaFulfilled += profit;
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GrabbableObject[] componentsInChildren = deskObjectsContainer.GetComponentsInChildren<GrabbableObject>();
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if (acceptItemsCoroutine != null)
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{
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StopCoroutine(acceptItemsCoroutine);
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}
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acceptItemsCoroutine = StartCoroutine(delayedAcceptanceOfItems(profit, componentsInChildren, newGroupCredits));
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CheckAllPlayersSoldItemsServerRpc();
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}
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[ServerRpc(RequireOwnership = false)]
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public void CheckAllPlayersSoldItemsServerRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager == null || !networkManager.IsListening)
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{
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return;
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}
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if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
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{
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ServerRpcParams serverRpcParams = default(ServerRpcParams);
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FastBufferWriter bufferWriter = __beginSendServerRpc(1114072420u, serverRpcParams, RpcDelivery.Reliable);
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__endSendServerRpc(ref bufferWriter, 1114072420u, serverRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage != __RpcExecStage.Server || (!networkManager.IsServer && !networkManager.IsHost))
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{
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return;
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}
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clientsRecievedSellItemsRPC++;
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if (clientsRecievedSellItemsRPC < GameNetworkManager.Instance.connectedPlayers)
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{
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return;
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}
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clientsRecievedSellItemsRPC = 0;
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for (int i = 0; i < itemsOnCounterNetworkObjects.Count; i++)
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{
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if (itemsOnCounterNetworkObjects[i].IsSpawned)
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{
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itemsOnCounterNetworkObjects[i].Despawn();
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}
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}
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itemsOnCounterNetworkObjects.Clear();
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itemsOnCounter.Clear();
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FinishSellingItemsClientRpc();
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}
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[ClientRpc]
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public void FinishSellingItemsClientRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(2469293577u, clientRpcParams, RpcDelivery.Reliable);
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__endSendClientRpc(ref bufferWriter, 2469293577u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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depositDeskAnimator.SetBool("GrabbingItems", value: false);
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inGrabbingObjectsAnimation = false;
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}
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}
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}
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private IEnumerator delayedAcceptanceOfItems(int profit, GrabbableObject[] objectsOnDesk, int newGroupCredits)
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{
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yield return new WaitUntil(() => !inGrabbingObjectsAnimation);
|
||
|
noiseBehindWallVolume = 0.3f;
|
||
|
yield return new WaitForSeconds(currentMood.judgementSpeed);
|
||
|
float num = profit / Mathf.Max(objectsOnDesk.Length, 1);
|
||
|
if (((objectsOnDesk.Length < currentMood.maximumItemsToAnger && num < 80f) || num <= 20f) && patienceLevel <= 2f)
|
||
|
{
|
||
|
System.Random random = new System.Random(objectsOnDesk.Length + newGroupCredits);
|
||
|
if (!attacking && random.Next(0, 100) < 30)
|
||
|
{
|
||
|
Attack();
|
||
|
yield return new WaitUntil(() => !attacking);
|
||
|
yield return new WaitForSeconds(2f);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
patienceLevel += 3f;
|
||
|
}
|
||
|
OpenShutDoor(open: false);
|
||
|
yield return new WaitForSeconds(0.5f);
|
||
|
noiseBehindWallVolume = 1f;
|
||
|
HUDManager.Instance.DisplayCreditsEarning(profit, objectsOnDesk, newGroupCredits);
|
||
|
PlayRewardEffects(profit);
|
||
|
yield return new WaitForSeconds(1.25f);
|
||
|
MicrophoneSpeak();
|
||
|
inSellingItemsAnimation = false;
|
||
|
itemsOnCounterAmount = 0;
|
||
|
}
|
||
|
|
||
|
private void PlayRewardEffects(int profit)
|
||
|
{
|
||
|
Terminal terminal = UnityEngine.Object.FindObjectOfType<Terminal>();
|
||
|
TimeOfDay.Instance.UpdateProfitQuotaCurrentTime();
|
||
|
if ((float)profit < (float)terminal.groupCredits / 4f)
|
||
|
{
|
||
|
rewardsMusic.PlayOneShot(rewardBad);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
rewardsMusic.PlayOneShot(rewardGood);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void MicrophoneSpeak()
|
||
|
{
|
||
|
AudioClip clip = ((!(CompanyLevelRandom.NextDouble() < 0.029999999329447746)) ? microphoneAudios[CompanyLevelRandom.Next(0, microphoneAudios.Length)] : rareMicrophoneAudios[CompanyLevelRandom.Next(0, rareMicrophoneAudios.Length)]);
|
||
|
speakerAudio.PlayOneShot(clip, 1f);
|
||
|
}
|
||
|
|
||
|
[ServerRpc(RequireOwnership = false)]
|
||
|
public void AttackPlayersServerRpc()
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendServerRpc(3230280218u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
__endSendServerRpc(ref bufferWriter, 3230280218u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost) && !attacking && !inGrabbingObjectsAnimation)
|
||
|
{
|
||
|
attacking = true;
|
||
|
AttackPlayersClientRpc();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ClientRpc]
|
||
|
public void AttackPlayersClientRpc()
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
||
|
{
|
||
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendClientRpc(3277367259u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
__endSendClientRpc(ref bufferWriter, 3277367259u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
Attack();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Attack()
|
||
|
{
|
||
|
attacking = true;
|
||
|
timeSinceAttacking = 0f;
|
||
|
patienceLevel += 6f;
|
||
|
if (!doorOpen)
|
||
|
{
|
||
|
OpenShutDoor(open: true);
|
||
|
}
|
||
|
for (int i = 0; i < monsterAnimations.Length; i++)
|
||
|
{
|
||
|
if (currentMood.enableMonsterAnimationIndex == null)
|
||
|
{
|
||
|
Debug.Log("Current company monster mood has no monster animations to enable.");
|
||
|
attacking = false;
|
||
|
return;
|
||
|
}
|
||
|
if (i == currentMood.enableMonsterAnimationIndex[i])
|
||
|
{
|
||
|
monsterAnimations[i].monsterAnimator.SetBool("visible", value: true);
|
||
|
}
|
||
|
}
|
||
|
switch (currentMood.manifestation)
|
||
|
{
|
||
|
case CompanyMonster.Tentacles:
|
||
|
Debug.Log("Tentacles appear");
|
||
|
killAnimationTimer = 3f;
|
||
|
break;
|
||
|
case CompanyMonster.Tongue:
|
||
|
Debug.Log("Giant tongue appears");
|
||
|
killAnimationTimer = 2f;
|
||
|
break;
|
||
|
case CompanyMonster.GiantHand:
|
||
|
Debug.Log("Giant hand appears and searches");
|
||
|
killAnimationTimer = 3f;
|
||
|
break;
|
||
|
}
|
||
|
MakeLoudNoise(2);
|
||
|
}
|
||
|
|
||
|
public void CollisionDetect(int monsterAnimationID)
|
||
|
{
|
||
|
if (attacking && !monsterAnimations[monsterAnimationID].animatorCollidedOnClient)
|
||
|
{
|
||
|
monsterAnimations[monsterAnimationID].animatorCollidedOnClient = true;
|
||
|
if (base.IsServer)
|
||
|
{
|
||
|
ConfirmAnimationGrabPlayerClientRpc(monsterAnimationID, (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CheckAnimationGrabPlayerServerRpc(monsterAnimationID, (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
|
||
|
}
|
||
|
switch (currentMood.manifestation)
|
||
|
{
|
||
|
case CompanyMonster.Tentacles:
|
||
|
Debug.Log("Tentacle collision");
|
||
|
break;
|
||
|
case CompanyMonster.Tongue:
|
||
|
Debug.Log("Tongue collision");
|
||
|
break;
|
||
|
case CompanyMonster.GiantHand:
|
||
|
Debug.Log("Hand collision");
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ServerRpc(RequireOwnership = false)]
|
||
|
public void CheckAnimationGrabPlayerServerRpc(int monsterAnimationID, int playerID)
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendServerRpc(1392297385u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
BytePacker.WriteValueBitPacked(bufferWriter, monsterAnimationID);
|
||
|
BytePacker.WriteValueBitPacked(bufferWriter, playerID);
|
||
|
__endSendServerRpc(ref bufferWriter, 1392297385u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost) && !monsterAnimations[monsterAnimationID].animatorCollidedOnClient)
|
||
|
{
|
||
|
monsterAnimations[monsterAnimationID].animatorCollidedOnClient = true;
|
||
|
ConfirmAnimationGrabPlayerClientRpc(monsterAnimationID, playerID);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ClientRpc]
|
||
|
public void ConfirmAnimationGrabPlayerClientRpc(int monsterAnimationID, int playerID)
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
||
|
{
|
||
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendClientRpc(3034180067u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
BytePacker.WriteValueBitPacked(bufferWriter, monsterAnimationID);
|
||
|
BytePacker.WriteValueBitPacked(bufferWriter, playerID);
|
||
|
__endSendClientRpc(ref bufferWriter, 3034180067u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
monsterAnimations[monsterAnimationID].animatorCollidedOnClient = true;
|
||
|
StartCoroutine(AnimationGrabPlayer(monsterAnimationID, playerID));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private IEnumerator AnimationGrabPlayer(int monsterAnimationID, int playerID)
|
||
|
{
|
||
|
Animator monsterAnimator = monsterAnimations[monsterAnimationID].monsterAnimator;
|
||
|
Transform monsterAnimatorGrabTarget = monsterAnimations[monsterAnimationID].monsterAnimatorGrabTarget;
|
||
|
PlayerControllerB playerDying = StartOfRound.Instance.allPlayerScripts[playerID];
|
||
|
monsterAnimator.SetBool("grabbingPlayer", value: true);
|
||
|
monsterAnimatorGrabTarget.position = playerDying.transform.position;
|
||
|
yield return new WaitForSeconds(0.05f);
|
||
|
if (playerDying.IsOwner)
|
||
|
{
|
||
|
playerDying.KillPlayer(Vector3.zero);
|
||
|
}
|
||
|
float startTime = Time.timeSinceLevelLoad;
|
||
|
yield return new WaitUntil(() => playerDying.deadBody != null || Time.timeSinceLevelLoad - startTime > 4f);
|
||
|
if (playerDying.deadBody != null)
|
||
|
{
|
||
|
playerDying.deadBody.attachedTo = monsterAnimations[monsterAnimationID].monsterAnimatorGrabPoint;
|
||
|
playerDying.deadBody.attachedLimb = playerDying.deadBody.bodyParts[6];
|
||
|
playerDying.deadBody.matchPositionExactly = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Debug.Log("Player body was not spawned in time for animation.");
|
||
|
}
|
||
|
monsterAnimator.SetBool("grabbingPlayer", value: false);
|
||
|
yield return new WaitForSeconds(currentMood.grabPlayerAnimationTime);
|
||
|
if (playerDying.deadBody != null)
|
||
|
{
|
||
|
playerDying.deadBody.attachedTo = null;
|
||
|
playerDying.deadBody.attachedLimb = null;
|
||
|
playerDying.deadBody.matchPositionExactly = false;
|
||
|
playerDying.deadBody.gameObject.SetActive(value: false);
|
||
|
}
|
||
|
playersKilled++;
|
||
|
if (playersKilled >= currentMood.maxPlayersToKillBeforeSatisfied)
|
||
|
{
|
||
|
FinishKillAnimation();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void FinishKillAnimation()
|
||
|
{
|
||
|
attacking = false;
|
||
|
for (int i = 0; i < monsterAnimations.Length; i++)
|
||
|
{
|
||
|
monsterAnimations[i].animatorCollidedOnClient = false;
|
||
|
monsterAnimations[i].monsterAnimator.SetBool("visible", value: false);
|
||
|
}
|
||
|
switch (currentMood.manifestation)
|
||
|
{
|
||
|
case CompanyMonster.Tentacles:
|
||
|
Debug.Log("Tentacles finishing animation");
|
||
|
break;
|
||
|
case CompanyMonster.Tongue:
|
||
|
Debug.Log("Tongue finishing animation");
|
||
|
break;
|
||
|
case CompanyMonster.GiantHand:
|
||
|
Debug.Log("Hand finishing animation");
|
||
|
break;
|
||
|
}
|
||
|
StartCoroutine(closeDoorAfterDelay());
|
||
|
}
|
||
|
|
||
|
private IEnumerator closeDoorAfterDelay()
|
||
|
{
|
||
|
yield return new WaitForSeconds(1f);
|
||
|
OpenShutDoor(open: false);
|
||
|
}
|
||
|
|
||
|
void INoiseListener.DetectNoise(Vector3 noisePosition, float noiseLoudness = 0.5f, int timesPlayedInOneSpot = 0, int noiseID = 0)
|
||
|
{
|
||
|
if (noiseID != 941 && !(Vector3.Distance(triggerCollider.transform.position, noisePosition) > 9f) && !(noiseLoudness <= 0.4f))
|
||
|
{
|
||
|
if (currentMood.mustBeWokenUp && !doorOpen)
|
||
|
{
|
||
|
SetTimesHeardNoiseServerRpc(currentMood.sensitivity * (noiseLoudness + 0.3f) / (float)(StartOfRound.Instance.connectedPlayersAmount + 1));
|
||
|
}
|
||
|
else if (currentMood.desiresSilence && timeSinceLoweringPatience > 1f)
|
||
|
{
|
||
|
SetPatienceServerRpc(-1f * (currentMood.irritability / 2f) * noiseLoudness);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ServerRpc(RequireOwnership = false)]
|
||
|
public void SetPatienceServerRpc(float valueChange)
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager == null || !networkManager.IsListening)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendServerRpc(892728304u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
bufferWriter.WriteValueSafe(in valueChange, default(FastBufferWriter.ForPrimitives));
|
||
|
__endSendServerRpc(ref bufferWriter, 892728304u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Server || (!networkManager.IsServer && !networkManager.IsHost) || inSellingItemsAnimation)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
patienceLevel += valueChange;
|
||
|
if (patienceLevel <= 0f)
|
||
|
{
|
||
|
if (attacking || inGrabbingObjectsAnimation)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
if (UnityEngine.Random.Range(0, 100) < 50)
|
||
|
{
|
||
|
attacking = true;
|
||
|
AttackPlayersClientRpc();
|
||
|
return;
|
||
|
}
|
||
|
patienceLevel += 3f;
|
||
|
if (itemsOnCounter.Count <= 0 && timeSinceLoweringPatience > 2f)
|
||
|
{
|
||
|
OpenShutDoorClientRpc(open: false);
|
||
|
}
|
||
|
}
|
||
|
else if (valueChange < 0f && patienceLevel < 1f && timeSinceMakingWarningNoise > 1f)
|
||
|
{
|
||
|
MakeWarningNoiseClientRpc();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ClientRpc]
|
||
|
public void MakeWarningNoiseClientRpc()
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
||
|
{
|
||
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendClientRpc(103348088u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
__endSendClientRpc(ref bufferWriter, 103348088u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
timeSinceMakingWarningNoise = 0f;
|
||
|
MakeLoudNoise(1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ServerRpc(RequireOwnership = false)]
|
||
|
public void SetTimesHeardNoiseServerRpc(float valueChange)
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager == null || !networkManager.IsListening)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendServerRpc(745684781u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
bufferWriter.WriteValueSafe(in valueChange, default(FastBufferWriter.ForPrimitives));
|
||
|
__endSendServerRpc(ref bufferWriter, 745684781u, serverRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
|
||
|
{
|
||
|
Debug.Log("NOISE D");
|
||
|
timesHearingNoise += valueChange;
|
||
|
if (timesHearingNoise >= 5f && !doorOpen)
|
||
|
{
|
||
|
timesHearingNoise = 0f;
|
||
|
doorOpen = true;
|
||
|
OpenShutDoorClientRpc();
|
||
|
timeSinceLoweringPatience = 2.6f;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ClientRpc]
|
||
|
public void OpenShutDoorClientRpc(bool open = true)
|
||
|
{
|
||
|
NetworkManager networkManager = base.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
||
|
{
|
||
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
||
|
FastBufferWriter bufferWriter = __beginSendClientRpc(1191125720u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
bufferWriter.WriteValueSafe(in open, default(FastBufferWriter.ForPrimitives));
|
||
|
__endSendClientRpc(ref bufferWriter, 1191125720u, clientRpcParams, RpcDelivery.Reliable);
|
||
|
}
|
||
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
||
|
{
|
||
|
OpenShutDoor(open);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void OpenShutDoor(bool open)
|
||
|
{
|
||
|
doorOpen = open;
|
||
|
depositDeskAnimator.SetBool("doorOpen", open);
|
||
|
if (open)
|
||
|
{
|
||
|
deskAudio.PlayOneShot(doorOpenSFX);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
deskAudio.PlayOneShot(doorShutSFX);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void MakeLoudNoise(int noise)
|
||
|
{
|
||
|
switch (noise)
|
||
|
{
|
||
|
case 2:
|
||
|
{
|
||
|
int num = UnityEngine.Random.Range(0, currentMood.attackSFX.Length);
|
||
|
deskAudio.PlayOneShot(currentMood.attackSFX[num]);
|
||
|
WalkieTalkie.TransmitOneShotAudio(deskAudio, currentMood.attackSFX[num]);
|
||
|
wallAudio.PlayOneShot(currentMood.wallAttackSFX);
|
||
|
if (Vector3.Distance(GameNetworkManager.Instance.localPlayerController.transform.position, deskAudio.transform.position) < 12f)
|
||
|
{
|
||
|
HUDManager.Instance.ShakeCamera(ScreenShakeType.VeryStrong);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
HUDManager.Instance.ShakeCamera(ScreenShakeType.Big);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 1:
|
||
|
wallAudio.PlayOneShot(rumbleSFX);
|
||
|
if (doorOpen)
|
||
|
{
|
||
|
deskAudio.PlayOneShot(currentMood.angerSFX[angerSFXindex]);
|
||
|
angerSFXindex = (angerSFXindex + 1) % currentMood.angerSFX.Length;
|
||
|
}
|
||
|
HUDManager.Instance.ShakeCamera(ScreenShakeType.Big);
|
||
|
break;
|
||
|
default:
|
||
|
wallAudio.PlayOneShot(currentMood.noiseBehindWallSFX);
|
||
|
HUDManager.Instance.ShakeCamera(ScreenShakeType.Big);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected override void __initializeVariables()
|
||
|
{
|
||
|
base.__initializeVariables();
|
||
|
}
|
||
|
|
||
|
[RuntimeInitializeOnLoadMethod]
|
||
|
internal static void InitializeRPCS_DepositItemsDesk()
|
||
|
{
|
||
|
NetworkManager.__rpc_func_table.Add(4150038830u, __rpc_handler_4150038830);
|
||
|
NetworkManager.__rpc_func_table.Add(3132539150u, __rpc_handler_3132539150);
|
||
|
NetworkManager.__rpc_func_table.Add(3628265478u, __rpc_handler_3628265478);
|
||
|
NetworkManager.__rpc_func_table.Add(1114072420u, __rpc_handler_1114072420);
|
||
|
NetworkManager.__rpc_func_table.Add(2469293577u, __rpc_handler_2469293577);
|
||
|
NetworkManager.__rpc_func_table.Add(3230280218u, __rpc_handler_3230280218);
|
||
|
NetworkManager.__rpc_func_table.Add(3277367259u, __rpc_handler_3277367259);
|
||
|
NetworkManager.__rpc_func_table.Add(1392297385u, __rpc_handler_1392297385);
|
||
|
NetworkManager.__rpc_func_table.Add(3034180067u, __rpc_handler_3034180067);
|
||
|
NetworkManager.__rpc_func_table.Add(892728304u, __rpc_handler_892728304);
|
||
|
NetworkManager.__rpc_func_table.Add(103348088u, __rpc_handler_103348088);
|
||
|
NetworkManager.__rpc_func_table.Add(745684781u, __rpc_handler_745684781);
|
||
|
NetworkManager.__rpc_func_table.Add(1191125720u, __rpc_handler_1191125720);
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_4150038830(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).AddObjectToDeskServerRpc(value);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_3132539150(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).TakeObjectsClientRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_3628265478(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value);
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value2);
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value3);
|
||
|
reader.ReadValueSafe(out float value4, default(FastBufferWriter.ForPrimitives));
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).SellItemsClientRpc(value, value2, value3, value4);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_1114072420(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).CheckAllPlayersSoldItemsServerRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_2469293577(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).FinishSellingItemsClientRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_3230280218(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).AttackPlayersServerRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_3277367259(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).AttackPlayersClientRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_1392297385(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value);
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value2);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).CheckAnimationGrabPlayerServerRpc(value, value2);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_3034180067(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value);
|
||
|
ByteUnpacker.ReadValueBitPacked(reader, out int value2);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).ConfirmAnimationGrabPlayerClientRpc(value, value2);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_892728304(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
reader.ReadValueSafe(out float value, default(FastBufferWriter.ForPrimitives));
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).SetPatienceServerRpc(value);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_103348088(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).MakeWarningNoiseClientRpc();
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_745684781(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
reader.ReadValueSafe(out float value, default(FastBufferWriter.ForPrimitives));
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
||
|
((DepositItemsDesk)target).SetTimesHeardNoiseServerRpc(value);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void __rpc_handler_1191125720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
||
|
{
|
||
|
NetworkManager networkManager = target.NetworkManager;
|
||
|
if ((object)networkManager != null && networkManager.IsListening)
|
||
|
{
|
||
|
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
|
||
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
||
|
((DepositItemsDesk)target).OpenShutDoorClientRpc(value);
|
||
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected internal override string __getTypeName()
|
||
|
{
|
||
|
return "DepositItemsDesk";
|
||
|
}
|
||
|
}
|