2023-12-22 22:51:17 +00:00
|
|
|
using GameNetcodeStuff;
|
|
|
|
using Unity.Netcode;
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
public class JetpackItem : GrabbableObject
|
|
|
|
{
|
|
|
|
public Transform backPart;
|
|
|
|
|
|
|
|
public Vector3 backPartRotationOffset;
|
|
|
|
|
|
|
|
public Vector3 backPartPositionOffset;
|
|
|
|
|
|
|
|
private float jetpackPower;
|
|
|
|
|
|
|
|
private bool jetpackActivated;
|
|
|
|
|
|
|
|
private Vector3 forces;
|
|
|
|
|
|
|
|
private bool jetpackActivatedPreviousFrame;
|
|
|
|
|
|
|
|
public GameObject fireEffect;
|
|
|
|
|
|
|
|
public AudioSource jetpackAudio;
|
|
|
|
|
|
|
|
public AudioSource jetpackBeepsAudio;
|
|
|
|
|
|
|
|
public AudioClip startJetpackSFX;
|
|
|
|
|
|
|
|
public AudioClip jetpackSustainSFX;
|
|
|
|
|
|
|
|
public AudioClip jetpackBrokenSFX;
|
|
|
|
|
|
|
|
public AudioClip jetpackWarningBeepSFX;
|
|
|
|
|
|
|
|
public AudioClip jetpackLowBatteriesSFX;
|
|
|
|
|
|
|
|
public ParticleSystem smokeTrailParticle;
|
|
|
|
|
|
|
|
private PlayerControllerB previousPlayerHeldBy;
|
|
|
|
|
|
|
|
private bool jetpackBroken;
|
|
|
|
|
|
|
|
private bool jetpackPlayingWarningBeep;
|
|
|
|
|
|
|
|
private bool jetpackPlayingLowBatteryBeep;
|
|
|
|
|
|
|
|
private float noiseInterval;
|
|
|
|
|
|
|
|
private RaycastHit rayHit;
|
|
|
|
|
|
|
|
public override void ItemActivate(bool used, bool buttonDown = true)
|
|
|
|
{
|
|
|
|
base.ItemActivate(used, buttonDown);
|
|
|
|
if (buttonDown)
|
|
|
|
{
|
|
|
|
ActivateJetpack();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DeactivateJetpack();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private void DeactivateJetpack()
|
|
|
|
{
|
|
|
|
if (previousPlayerHeldBy.jetpackControls)
|
|
|
|
{
|
|
|
|
previousPlayerHeldBy.disablingJetpackControls = true;
|
|
|
|
}
|
|
|
|
jetpackActivated = false;
|
|
|
|
jetpackActivatedPreviousFrame = false;
|
|
|
|
jetpackPlayingLowBatteryBeep = false;
|
|
|
|
jetpackPlayingWarningBeep = false;
|
|
|
|
jetpackBeepsAudio.Stop();
|
|
|
|
jetpackAudio.Stop();
|
|
|
|
smokeTrailParticle.Stop(withChildren: true, ParticleSystemStopBehavior.StopEmitting);
|
|
|
|
if (!jetpackBroken)
|
|
|
|
{
|
|
|
|
JetpackEffect(enable: false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private void ActivateJetpack()
|
|
|
|
{
|
|
|
|
if (jetpackBroken)
|
|
|
|
{
|
|
|
|
jetpackAudio.PlayOneShot(jetpackBrokenSFX);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!jetpackActivatedPreviousFrame)
|
|
|
|
{
|
|
|
|
playerHeldBy.jetpackTurnCompass.rotation = playerHeldBy.transform.rotation;
|
|
|
|
JetpackEffect(enable: true);
|
|
|
|
jetpackActivatedPreviousFrame = true;
|
|
|
|
}
|
|
|
|
playerHeldBy.disablingJetpackControls = false;
|
|
|
|
playerHeldBy.jetpackControls = true;
|
|
|
|
jetpackActivated = true;
|
|
|
|
playerHeldBy.syncFullRotation = playerHeldBy.transform.eulerAngles;
|
|
|
|
}
|
|
|
|
|
|
|
|
private void JetpackEffect(bool enable)
|
|
|
|
{
|
|
|
|
fireEffect.SetActive(enable);
|
|
|
|
if (enable)
|
|
|
|
{
|
|
|
|
if (!jetpackActivatedPreviousFrame)
|
|
|
|
{
|
|
|
|
jetpackAudio.PlayOneShot(startJetpackSFX);
|
|
|
|
}
|
|
|
|
smokeTrailParticle.Play();
|
|
|
|
jetpackAudio.clip = jetpackSustainSFX;
|
|
|
|
jetpackAudio.Play();
|
|
|
|
Debug.Log($"Is jetpack audio playing?: {jetpackAudio.isPlaying}");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
smokeTrailParticle.Stop(withChildren: true, ParticleSystemStopBehavior.StopEmitting);
|
|
|
|
jetpackAudio.Stop();
|
|
|
|
}
|
|
|
|
if (Vector3.Distance(GameNetworkManager.Instance.localPlayerController.transform.position, base.transform.position) < 10f)
|
|
|
|
{
|
|
|
|
HUDManager.Instance.ShakeCamera(ScreenShakeType.Big);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void UseUpBatteries()
|
|
|
|
{
|
|
|
|
DeactivateJetpack();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void DiscardItem()
|
|
|
|
{
|
|
|
|
Debug.Log($"Owner of jetpack?: {base.IsOwner}");
|
|
|
|
Debug.Log($"Is dead?: {playerHeldBy.isPlayerDead}");
|
|
|
|
if (base.IsOwner && playerHeldBy.isPlayerDead && !jetpackBroken && playerHeldBy.jetpackControls)
|
|
|
|
{
|
|
|
|
ExplodeJetpackServerRpc();
|
|
|
|
}
|
|
|
|
JetpackEffect(enable: false);
|
|
|
|
DeactivateJetpack();
|
|
|
|
jetpackPower = 0f;
|
|
|
|
base.DiscardItem();
|
|
|
|
}
|
|
|
|
|
|
|
|
[ServerRpc(RequireOwnership = false)]
|
|
|
|
public void ExplodeJetpackServerRpc()
|
|
|
|
{
|
|
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
|
|
{
|
|
|
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
|
|
|
{
|
|
|
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
|
|
|
FastBufferWriter bufferWriter = __beginSendServerRpc(3663112878u, serverRpcParams, RpcDelivery.Reliable);
|
|
|
|
__endSendServerRpc(ref bufferWriter, 3663112878u, serverRpcParams, RpcDelivery.Reliable);
|
|
|
|
}
|
|
|
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
|
|
|
|
{
|
|
|
|
ExplodeJetpackClientRpc();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
[ClientRpc]
|
|
|
|
public void ExplodeJetpackClientRpc()
|
|
|
|
{
|
|
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
|
|
{
|
|
|
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
|
|
|
{
|
|
|
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
|
|
|
FastBufferWriter bufferWriter = __beginSendClientRpc(2295726646u, clientRpcParams, RpcDelivery.Reliable);
|
|
|
|
__endSendClientRpc(ref bufferWriter, 2295726646u, clientRpcParams, RpcDelivery.Reliable);
|
|
|
|
}
|
|
|
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !jetpackBroken)
|
|
|
|
{
|
|
|
|
jetpackBroken = true;
|
|
|
|
itemUsedUp = true;
|
|
|
|
Debug.Log("Spawning explosion");
|
|
|
|
Landmine.SpawnExplosion(base.transform.position, spawnExplosionEffect: true, 5f, 7f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void EquipItem()
|
|
|
|
{
|
|
|
|
base.EquipItem();
|
|
|
|
previousPlayerHeldBy = playerHeldBy;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void Update()
|
|
|
|
{
|
|
|
|
base.Update();
|
|
|
|
if (GameNetworkManager.Instance == null || GameNetworkManager.Instance.localPlayerController == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
SetJetpackAudios();
|
2023-12-23 00:05:55 +00:00
|
|
|
if (playerHeldBy == null || !base.IsOwner || playerHeldBy != GameNetworkManager.Instance.localPlayerController)
|
2023-12-22 22:51:17 +00:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (jetpackActivated)
|
|
|
|
{
|
|
|
|
jetpackPower = Mathf.Clamp(jetpackPower + Time.deltaTime * 10f, 0f, 500f);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
jetpackPower = Mathf.Clamp(jetpackPower - Time.deltaTime * 75f, 0f, 1000f);
|
|
|
|
if (playerHeldBy.thisController.isGrounded)
|
|
|
|
{
|
|
|
|
jetpackPower = 0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
forces = Vector3.Lerp(forces, Vector3.ClampMagnitude(playerHeldBy.transform.up * jetpackPower, 400f), Time.deltaTime);
|
|
|
|
if (!playerHeldBy.jetpackControls)
|
|
|
|
{
|
|
|
|
forces = Vector3.zero;
|
|
|
|
}
|
|
|
|
if (!playerHeldBy.isPlayerDead && Physics.Raycast(playerHeldBy.transform.position, forces, out rayHit, 25f, StartOfRound.Instance.allPlayersCollideWithMask) && forces.magnitude - rayHit.distance > 50f && rayHit.distance < 4f)
|
|
|
|
{
|
|
|
|
playerHeldBy.KillPlayer(forces, spawnBody: true, CauseOfDeath.Gravity);
|
|
|
|
}
|
|
|
|
playerHeldBy.externalForces += forces;
|
|
|
|
}
|
|
|
|
|
|
|
|
private void SetJetpackAudios()
|
|
|
|
{
|
|
|
|
if (jetpackActivated)
|
|
|
|
{
|
|
|
|
if (noiseInterval >= 0.5f)
|
|
|
|
{
|
|
|
|
noiseInterval = 0f;
|
|
|
|
RoundManager.Instance.PlayAudibleNoise(base.transform.position, 25f, 0.85f, 0, playerHeldBy.isInHangarShipRoom && StartOfRound.Instance.hangarDoorsClosed, 41);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
noiseInterval += Time.deltaTime;
|
|
|
|
}
|
|
|
|
if (insertedBattery.charge < 0.15f)
|
|
|
|
{
|
|
|
|
if (!jetpackPlayingLowBatteryBeep)
|
|
|
|
{
|
|
|
|
jetpackPlayingLowBatteryBeep = true;
|
|
|
|
jetpackBeepsAudio.clip = jetpackLowBatteriesSFX;
|
|
|
|
jetpackBeepsAudio.Play();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (Physics.CheckSphere(base.transform.position, 6f, StartOfRound.Instance.collidersAndRoomMaskAndDefault))
|
|
|
|
{
|
|
|
|
if (!jetpackPlayingWarningBeep && !jetpackPlayingLowBatteryBeep)
|
|
|
|
{
|
|
|
|
jetpackPlayingWarningBeep = true;
|
|
|
|
jetpackBeepsAudio.clip = jetpackWarningBeepSFX;
|
|
|
|
jetpackBeepsAudio.Play();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
jetpackBeepsAudio.Stop();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
jetpackPlayingWarningBeep = false;
|
|
|
|
jetpackPlayingLowBatteryBeep = false;
|
|
|
|
jetpackBeepsAudio.Stop();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void LateUpdate()
|
|
|
|
{
|
|
|
|
base.LateUpdate();
|
|
|
|
if (playerHeldBy != null && isHeld)
|
|
|
|
{
|
|
|
|
backPart.position = playerHeldBy.lowerSpine.position;
|
|
|
|
backPart.rotation = playerHeldBy.lowerSpine.rotation;
|
|
|
|
base.transform.Rotate(backPartRotationOffset);
|
|
|
|
backPart.position = playerHeldBy.lowerSpine.position;
|
|
|
|
Vector3 vector = backPartPositionOffset;
|
|
|
|
vector = playerHeldBy.lowerSpine.rotation * vector;
|
|
|
|
backPart.position += vector;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void __initializeVariables()
|
|
|
|
{
|
|
|
|
base.__initializeVariables();
|
|
|
|
}
|
|
|
|
|
|
|
|
[RuntimeInitializeOnLoadMethod]
|
|
|
|
internal static void InitializeRPCS_JetpackItem()
|
|
|
|
{
|
|
|
|
NetworkManager.__rpc_func_table.Add(3663112878u, __rpc_handler_3663112878);
|
|
|
|
NetworkManager.__rpc_func_table.Add(2295726646u, __rpc_handler_2295726646);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void __rpc_handler_3663112878(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
|
|
{
|
|
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
|
|
{
|
|
|
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
|
|
|
((JetpackItem)target).ExplodeJetpackServerRpc();
|
|
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void __rpc_handler_2295726646(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
|
|
{
|
|
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
|
|
{
|
|
|
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
|
|
|
((JetpackItem)target).ExplodeJetpackClientRpc();
|
|
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected internal override string __getTypeName()
|
|
|
|
{
|
|
|
|
return "JetpackItem";
|
|
|
|
}
|
|
|
|
}
|