LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/PillBottle.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: PillBottle
m_EditorClassIdentifier:
itemId: 0
itemName: Pill bottle
spawnPositionTypes: []
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twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 100
minValue: 40
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spawnPrefab: {fileID: 1050950936046430, guid: 70e043280801f544eba31a01a5fffa58, type: 2}
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itemIcon: {fileID: 21300000, guid: cbd6fd71daf73e844a55034c27d77d59, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 8300000, guid: a7053d191b66f7b4e9fc3df6f4e2fc48, type: 3}
dropSFX: {fileID: 8300000, guid: e493455ecc0674b47a995a3edd380410, type: 3}
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pocketSFX: {fileID: 0}
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