LethalCompany/Lethal Company/ExportedProject/Assets/Material/BlobMaterial.mat

116 lines
3.2 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BlobMaterial
2023-12-22 23:28:38 +00:00
m_Shader: {fileID: 4800000, guid: 9d23dea80c02ee644ade2b240c67dff3, type: 3}
2023-12-22 22:51:17 +00:00
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
- MotionVector: User
- RenderType: Transparent
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
2023-12-22 23:28:38 +00:00
m_Texture: {fileID: 2800000, guid: 20dba9aaa019520418a86c4252d316fa, type: 3}
2023-12-22 22:51:17 +00:00
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaCutoffEnable: 0
- _AlphaDstBlend: 10
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _AlphaToMaskInspectorValue: 0
- _Amplitude: 0.13
- _BlendMode: 0
- _ConservativeDepthOffsetEnable: 0
- _CullMode: 2
- _CullModeForward: 2
- _DepthOffsetEnable: 0
- _DoubleSidedEnable: 0
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 2
- _DstBlend: 10
- _Edge_Blend: 0.16
- _Effect_Radius: 15
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _Frequency: 2
- _Gradient_Edge: 3.98
- _OpaqueCullMode: 2
- _RayTracing: 0
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 4
- _RequireSplitLighting: 0
- _Ripple_Density: 0.6
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 0
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 2
- _StencilRefMV: 32
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 9
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 15
- _StencilWriteMaskMV: 41
- _SupportDecals: 1
- _SurfaceType: 1
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UseShadowThreshold: 0
- _ZTestDepthEqualForOpaque: 4
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
- _ZWrite: 0
m_Colors:
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Gradient_Color: {r: 0.043137252, g: 1, b: 0.30463478, a: 0}
- _RippleOrigin: {r: 0, g: 0, b: 0, a: 0}
- _Ripple_Origin: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []