LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/CashRegister.asset

65 lines
1.8 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: CashRegister
m_EditorClassIdentifier:
itemId: 0
itemName: Cash register
spawnPositionTypes:
2023-12-22 23:28:38 +00:00
- {fileID: 11400000, guid: b0f7a962909428f48857e63b37e72b40, type: 2}
- {fileID: 11400000, guid: 8120b63d34a1e1d489f43c0cfe0dfc0f, type: 2}
2023-12-22 22:51:17 +00:00
twoHanded: 1
twoHandedAnimation: 1
canBeGrabbedBeforeGameStart: 1
weight: 1.8
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 400
minValue: 200
2023-12-22 23:28:38 +00:00
spawnPrefab: {fileID: 1393894812333784, guid: e505d6c2cc0730448a6262a0050e0215, type: 2}
2023-12-22 22:51:17 +00:00
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
2023-12-22 23:28:38 +00:00
itemIcon: {fileID: 21300000, guid: 714b1b500392bad44b5112495ccb4363, type: 2}
2023-12-22 22:51:17 +00:00
grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
2023-12-22 23:28:38 +00:00
grabSFX: {fileID: 8300000, guid: 1ebbf6289dac94c48a39db2d2768c53a, type: 3}
dropSFX: {fileID: 8300000, guid: e97b68187d2408546852f6e4084bc314, type: 3}
2023-12-22 22:51:17 +00:00
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips:
- 'Use cash register : [RMB]'
verticalOffset: 0.3
2023-12-22 23:28:38 +00:00
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
2023-12-22 22:51:17 +00:00
restingRotation: {x: -90, y: 0, z: 40}
rotationOffset: {x: -34.4, y: -167.8, z: -245}
positionOffset: {x: -0.35, y: 0.1, z: -0.1}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0