LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Dentures.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Dentures
m_EditorClassIdentifier:
itemId: 0
itemName: Teeth
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 210
minValue: 150
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spawnPrefab: {fileID: 1894050063672743, guid: 504c244f891017e41969478dba3157d7, type: 2}
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requiresBattery: 0
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itemIcon: {fileID: 21300000, guid: 714b1b500392bad44b5112495ccb4363, type: 2}
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grabAnim:
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pocketAnim:
throwAnim:
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dropSFX: {fileID: 8300000, guid: e3e881cea13e6ef4db58c636b32f2762, type: 3}
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pocketSFX: {fileID: 0}
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toolTips: []
verticalOffset: 0.05
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materialVariants: []
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