21 lines
323 B
C#
21 lines
323 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
[Serializable]
|
||
|
public class CurrentLevelValues
|
||
|
{
|
||
|
public int difficultyLevel;
|
||
|
|
||
|
[Header("Scrap-collecting difficulty")]
|
||
|
public int minScrap;
|
||
|
|
||
|
public int maxScrap;
|
||
|
|
||
|
public int minTotalScrapValue;
|
||
|
|
||
|
public int maxTotalScrapValue;
|
||
|
|
||
|
[Space(5f)]
|
||
|
public float levelSizeMultiplier = 0.6f;
|
||
|
}
|