LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Fog_18.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: -889582781, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
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active: 0
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quality:
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enabled:
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colorMode:
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color:
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m_OverrideState: 1
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m_Value: {r: 0.15812273, g: 0.129539, b: 0.38679248, a: 1}
tint:
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m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
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m_Value: 5000
mipFogMaxMip:
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m_Value: 0.5
mipFogNear:
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mipFogFar:
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m_Value: 1000
baseHeight:
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m_Value: 68.24
maximumHeight:
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m_Value: 845
meanFreePath:
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m_Value: 95
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enableVolumetricFog:
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albedo:
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globalLightProbeDimmer:
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sliceDistributionUniformity:
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m_Value: 0.75
m_FogControlMode:
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screenResolutionPercentage:
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volumeSliceCount:
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m_VolumetricFogBudget:
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m_ResolutionDepthRatio:
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directionalLightsOnly:
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