743 lines
18 KiB
C#
743 lines
18 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Serialization;
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using ES3Types;
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using UnityEngine;
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namespace ES3Internal
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{
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public static class ES3Reflection
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{
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public struct ES3ReflectedMember
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{
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private FieldInfo fieldInfo;
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private PropertyInfo propertyInfo;
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public bool isProperty;
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public bool IsNull
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{
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get
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{
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if (fieldInfo == null)
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{
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return propertyInfo == null;
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}
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return false;
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}
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}
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public string Name
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{
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get
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{
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if (!isProperty)
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{
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return fieldInfo.Name;
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}
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return propertyInfo.Name;
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}
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}
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public Type MemberType
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{
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get
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{
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if (!isProperty)
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{
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return fieldInfo.FieldType;
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}
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return propertyInfo.PropertyType;
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}
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}
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public bool IsPublic
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{
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get
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{
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if (!isProperty)
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{
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return fieldInfo.IsPublic;
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}
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if (propertyInfo.GetGetMethod(nonPublic: true).IsPublic)
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{
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return propertyInfo.GetSetMethod(nonPublic: true).IsPublic;
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}
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return false;
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}
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}
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public bool IsProtected
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{
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get
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{
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if (!isProperty)
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{
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return fieldInfo.IsFamily;
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}
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return propertyInfo.GetGetMethod(nonPublic: true).IsFamily;
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}
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}
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public bool IsStatic
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{
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get
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{
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if (!isProperty)
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{
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return fieldInfo.IsStatic;
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}
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return propertyInfo.GetGetMethod(nonPublic: true).IsStatic;
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}
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}
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public ES3ReflectedMember(object fieldPropertyInfo)
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{
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if (fieldPropertyInfo == null)
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{
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propertyInfo = null;
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fieldInfo = null;
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isProperty = false;
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return;
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}
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isProperty = IsAssignableFrom(typeof(PropertyInfo), fieldPropertyInfo.GetType());
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if (isProperty)
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{
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propertyInfo = (PropertyInfo)fieldPropertyInfo;
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fieldInfo = null;
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}
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else
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{
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fieldInfo = (FieldInfo)fieldPropertyInfo;
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propertyInfo = null;
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}
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}
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public void SetValue(object obj, object value)
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{
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if (isProperty)
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{
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propertyInfo.SetValue(obj, value, null);
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}
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else
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{
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fieldInfo.SetValue(obj, value);
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}
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}
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public object GetValue(object obj)
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{
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if (isProperty)
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{
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return propertyInfo.GetValue(obj, null);
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}
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return fieldInfo.GetValue(obj);
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}
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}
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public class ES3ReflectedMethod
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{
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private MethodInfo method;
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public ES3ReflectedMethod(Type type, string methodName, Type[] genericParameters, Type[] parameterTypes)
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{
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MethodInfo methodInfo = type.GetMethod(methodName, parameterTypes);
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method = methodInfo.MakeGenericMethod(genericParameters);
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}
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public ES3ReflectedMethod(Type type, string methodName, Type[] genericParameters, Type[] parameterTypes, BindingFlags bindingAttr)
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{
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MethodInfo methodInfo = type.GetMethod(methodName, bindingAttr, null, parameterTypes, null);
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method = methodInfo.MakeGenericMethod(genericParameters);
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}
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public object Invoke(object obj, object[] parameters = null)
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{
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return method.Invoke(obj, parameters);
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}
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}
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public const string memberFieldPrefix = "m_";
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public const string componentTagFieldName = "tag";
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public const string componentNameFieldName = "name";
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public static readonly string[] excludedPropertyNames = new string[3] { "runInEditMode", "useGUILayout", "hideFlags" };
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public static readonly Type serializableAttributeType = typeof(SerializableAttribute);
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public static readonly Type serializeFieldAttributeType = typeof(SerializeField);
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public static readonly Type obsoleteAttributeType = typeof(ObsoleteAttribute);
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public static readonly Type nonSerializedAttributeType = typeof(NonSerializedAttribute);
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public static readonly Type es3SerializableAttributeType = typeof(ES3Serializable);
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public static readonly Type es3NonSerializableAttributeType = typeof(ES3NonSerializable);
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public static Type[] EmptyTypes = new Type[0];
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private static Assembly[] _assemblies = null;
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private static Assembly[] Assemblies
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{
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get
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{
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if (_assemblies == null)
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{
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string[] assemblyNames = new ES3Settings().assemblyNames;
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List<Assembly> list = new List<Assembly>();
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Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
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foreach (Assembly assembly in assemblies)
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{
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try
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{
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if (assemblyNames.Contains(assembly.GetName().Name))
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{
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list.Add(assembly);
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}
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}
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catch
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{
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}
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}
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_assemblies = list.ToArray();
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}
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return _assemblies;
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}
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}
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public static Type[] GetElementTypes(Type type)
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{
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if (IsGenericType(type))
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{
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return GetGenericArguments(type);
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}
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if (type.IsArray)
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{
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return new Type[1] { GetElementType(type) };
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}
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return null;
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}
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public static List<FieldInfo> GetSerializableFields(Type type, List<FieldInfo> serializableFields = null, bool safe = true, string[] memberNames = null, BindingFlags bindings = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
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{
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if (type == null)
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{
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return new List<FieldInfo>();
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}
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FieldInfo[] fields = type.GetFields(bindings);
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if (serializableFields == null)
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{
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serializableFields = new List<FieldInfo>();
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}
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FieldInfo[] array = fields;
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foreach (FieldInfo fieldInfo in array)
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{
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string name = fieldInfo.Name;
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if (memberNames == null || memberNames.Contains(name))
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{
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Type fieldType = fieldInfo.FieldType;
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if (AttributeIsDefined(fieldInfo, es3SerializableAttributeType))
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{
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serializableFields.Add(fieldInfo);
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}
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else if (!AttributeIsDefined(fieldInfo, es3NonSerializableAttributeType) && (!safe || fieldInfo.IsPublic || AttributeIsDefined(fieldInfo, serializeFieldAttributeType)) && !fieldInfo.IsLiteral && !fieldInfo.IsInitOnly && (!(fieldType == type) || IsAssignableFrom(typeof(UnityEngine.Object), fieldType)) && !AttributeIsDefined(fieldInfo, nonSerializedAttributeType) && !AttributeIsDefined(fieldInfo, obsoleteAttributeType) && TypeIsSerializable(fieldInfo.FieldType) && (!safe || !name.StartsWith("m_") || fieldInfo.DeclaringType.Namespace == null || !fieldInfo.DeclaringType.Namespace.Contains("UnityEngine")))
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{
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serializableFields.Add(fieldInfo);
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}
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}
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}
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Type type2 = BaseType(type);
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if (type2 != null && type2 != typeof(object) && type2 != typeof(UnityEngine.Object))
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{
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GetSerializableFields(BaseType(type), serializableFields, safe, memberNames);
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}
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return serializableFields;
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}
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public static List<PropertyInfo> GetSerializableProperties(Type type, List<PropertyInfo> serializableProperties = null, bool safe = true, string[] memberNames = null, BindingFlags bindings = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
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{
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bool flag = IsAssignableFrom(typeof(Component), type);
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if (!safe)
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{
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bindings |= BindingFlags.NonPublic;
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}
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PropertyInfo[] properties = type.GetProperties(bindings);
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if (serializableProperties == null)
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{
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serializableProperties = new List<PropertyInfo>();
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}
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PropertyInfo[] array = properties;
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foreach (PropertyInfo propertyInfo in array)
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{
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if (AttributeIsDefined(propertyInfo, es3SerializableAttributeType))
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{
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serializableProperties.Add(propertyInfo);
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}
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else
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{
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if (AttributeIsDefined(propertyInfo, es3NonSerializableAttributeType))
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{
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continue;
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}
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string name = propertyInfo.Name;
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if (!excludedPropertyNames.Contains(name) && (memberNames == null || memberNames.Contains(name)) && (!safe || AttributeIsDefined(propertyInfo, serializeFieldAttributeType) || AttributeIsDefined(propertyInfo, es3SerializableAttributeType)))
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{
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Type propertyType = propertyInfo.PropertyType;
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if ((!(propertyType == type) || IsAssignableFrom(typeof(UnityEngine.Object), propertyType)) && propertyInfo.CanRead && propertyInfo.CanWrite && (propertyInfo.GetIndexParameters().Length == 0 || propertyType.IsArray) && TypeIsSerializable(propertyType) && (!flag || (!(name == "tag") && !(name == "name"))) && !AttributeIsDefined(propertyInfo, obsoleteAttributeType) && !AttributeIsDefined(propertyInfo, nonSerializedAttributeType))
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{
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serializableProperties.Add(propertyInfo);
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}
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}
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}
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}
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Type type2 = BaseType(type);
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if (type2 != null && type2 != typeof(object))
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{
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GetSerializableProperties(type2, serializableProperties, safe, memberNames);
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}
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return serializableProperties;
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}
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public static bool TypeIsSerializable(Type type)
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{
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if (type == null)
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{
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return false;
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}
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if (AttributeIsDefined(type, es3NonSerializableAttributeType))
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{
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return false;
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}
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if (IsPrimitive(type) || IsValueType(type) || IsAssignableFrom(typeof(Component), type) || IsAssignableFrom(typeof(ScriptableObject), type))
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{
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return true;
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}
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ES3Type orCreateES3Type = ES3TypeMgr.GetOrCreateES3Type(type, throwException: false);
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if (orCreateES3Type != null && !orCreateES3Type.isUnsupported)
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{
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return true;
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}
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if (TypeIsArray(type))
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{
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if (TypeIsSerializable(type.GetElementType()))
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{
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return true;
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}
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return false;
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}
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Type[] genericArguments = type.GetGenericArguments();
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for (int i = 0; i < genericArguments.Length; i++)
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{
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if (!TypeIsSerializable(genericArguments[i]))
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{
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return false;
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}
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}
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return false;
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}
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public static object CreateInstance(Type type)
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{
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if (IsAssignableFrom(typeof(Component), type))
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{
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return ES3ComponentType.CreateComponent(type);
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}
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if (IsAssignableFrom(typeof(ScriptableObject), type))
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{
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return ScriptableObject.CreateInstance(type);
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}
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if (HasParameterlessConstructor(type))
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{
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return Activator.CreateInstance(type);
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}
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return FormatterServices.GetUninitializedObject(type);
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}
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public static object CreateInstance(Type type, params object[] args)
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{
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if (IsAssignableFrom(typeof(Component), type))
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{
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return ES3ComponentType.CreateComponent(type);
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}
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if (IsAssignableFrom(typeof(ScriptableObject), type))
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{
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return ScriptableObject.CreateInstance(type);
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}
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return Activator.CreateInstance(type, args);
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}
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public static Array ArrayCreateInstance(Type type, int length)
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{
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return Array.CreateInstance(type, new int[1] { length });
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}
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public static Array ArrayCreateInstance(Type type, int[] dimensions)
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{
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return Array.CreateInstance(type, dimensions);
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}
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public static Type MakeGenericType(Type type, Type genericParam)
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{
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return type.MakeGenericType(genericParam);
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}
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|
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public static ES3ReflectedMember[] GetSerializableMembers(Type type, bool safe = true, string[] memberNames = null)
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{
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if (type == null)
|
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{
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return new ES3ReflectedMember[0];
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}
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List<FieldInfo> serializableFields = GetSerializableFields(type, new List<FieldInfo>(), safe, memberNames);
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List<PropertyInfo> serializableProperties = GetSerializableProperties(type, new List<PropertyInfo>(), safe, memberNames);
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ES3ReflectedMember[] array = new ES3ReflectedMember[serializableFields.Count + serializableProperties.Count];
|
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for (int i = 0; i < serializableFields.Count; i++)
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{
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array[i] = new ES3ReflectedMember(serializableFields[i]);
|
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}
|
||
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for (int j = 0; j < serializableProperties.Count; j++)
|
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{
|
||
|
array[j + serializableFields.Count] = new ES3ReflectedMember(serializableProperties[j]);
|
||
|
}
|
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return array;
|
||
|
}
|
||
|
|
||
|
public static ES3ReflectedMember GetES3ReflectedProperty(Type type, string propertyName)
|
||
|
{
|
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return new ES3ReflectedMember(GetProperty(type, propertyName));
|
||
|
}
|
||
|
|
||
|
public static ES3ReflectedMember GetES3ReflectedMember(Type type, string fieldName)
|
||
|
{
|
||
|
return new ES3ReflectedMember(GetField(type, fieldName));
|
||
|
}
|
||
|
|
||
|
public static IList<T> GetInstances<T>()
|
||
|
{
|
||
|
List<T> list = new List<T>();
|
||
|
Assembly[] assemblies = Assemblies;
|
||
|
for (int i = 0; i < assemblies.Length; i++)
|
||
|
{
|
||
|
Type[] types = assemblies[i].GetTypes();
|
||
|
foreach (Type type in types)
|
||
|
{
|
||
|
if (IsAssignableFrom(typeof(T), type) && HasParameterlessConstructor(type) && !IsAbstract(type))
|
||
|
{
|
||
|
list.Add((T)Activator.CreateInstance(type));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return list;
|
||
|
}
|
||
|
|
||
|
public static IList<Type> GetDerivedTypes(Type derivedType)
|
||
|
{
|
||
|
return (from assembly in Assemblies
|
||
|
from type in assembly.GetTypes()
|
||
|
where IsAssignableFrom(derivedType, type)
|
||
|
select type).ToList();
|
||
|
}
|
||
|
|
||
|
public static bool IsAssignableFrom(Type a, Type b)
|
||
|
{
|
||
|
return a.IsAssignableFrom(b);
|
||
|
}
|
||
|
|
||
|
public static Type GetGenericTypeDefinition(Type type)
|
||
|
{
|
||
|
return type.GetGenericTypeDefinition();
|
||
|
}
|
||
|
|
||
|
public static Type[] GetGenericArguments(Type type)
|
||
|
{
|
||
|
return type.GetGenericArguments();
|
||
|
}
|
||
|
|
||
|
public static int GetArrayRank(Type type)
|
||
|
{
|
||
|
return type.GetArrayRank();
|
||
|
}
|
||
|
|
||
|
public static string GetAssemblyQualifiedName(Type type)
|
||
|
{
|
||
|
return type.AssemblyQualifiedName;
|
||
|
}
|
||
|
|
||
|
public static ES3ReflectedMethod GetMethod(Type type, string methodName, Type[] genericParameters, Type[] parameterTypes)
|
||
|
{
|
||
|
return new ES3ReflectedMethod(type, methodName, genericParameters, parameterTypes);
|
||
|
}
|
||
|
|
||
|
public static bool TypeIsArray(Type type)
|
||
|
{
|
||
|
return type.IsArray;
|
||
|
}
|
||
|
|
||
|
public static Type GetElementType(Type type)
|
||
|
{
|
||
|
return type.GetElementType();
|
||
|
}
|
||
|
|
||
|
public static bool IsAbstract(Type type)
|
||
|
{
|
||
|
return type.IsAbstract;
|
||
|
}
|
||
|
|
||
|
public static bool IsInterface(Type type)
|
||
|
{
|
||
|
return type.IsInterface;
|
||
|
}
|
||
|
|
||
|
public static bool IsGenericType(Type type)
|
||
|
{
|
||
|
return type.IsGenericType;
|
||
|
}
|
||
|
|
||
|
public static bool IsValueType(Type type)
|
||
|
{
|
||
|
return type.IsValueType;
|
||
|
}
|
||
|
|
||
|
public static bool IsEnum(Type type)
|
||
|
{
|
||
|
return type.IsEnum;
|
||
|
}
|
||
|
|
||
|
public static bool HasParameterlessConstructor(Type type)
|
||
|
{
|
||
|
if (IsValueType(type) || GetParameterlessConstructor(type) != null)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public static ConstructorInfo GetParameterlessConstructor(Type type)
|
||
|
{
|
||
|
ConstructorInfo[] constructors = type.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||
|
foreach (ConstructorInfo constructorInfo in constructors)
|
||
|
{
|
||
|
if (constructorInfo.GetParameters().Length == 0)
|
||
|
{
|
||
|
return constructorInfo;
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
public static string GetShortAssemblyQualifiedName(Type type)
|
||
|
{
|
||
|
if (IsPrimitive(type))
|
||
|
{
|
||
|
return type.ToString();
|
||
|
}
|
||
|
return type.FullName + "," + type.Assembly.GetName().Name;
|
||
|
}
|
||
|
|
||
|
public static PropertyInfo GetProperty(Type type, string propertyName)
|
||
|
{
|
||
|
PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||
|
if (property == null && BaseType(type) != typeof(object))
|
||
|
{
|
||
|
return GetProperty(BaseType(type), propertyName);
|
||
|
}
|
||
|
return property;
|
||
|
}
|
||
|
|
||
|
public static FieldInfo GetField(Type type, string fieldName)
|
||
|
{
|
||
|
FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||
|
if (field == null && BaseType(type) != typeof(object))
|
||
|
{
|
||
|
return GetField(BaseType(type), fieldName);
|
||
|
}
|
||
|
return field;
|
||
|
}
|
||
|
|
||
|
public static MethodInfo[] GetMethods(Type type, string methodName)
|
||
|
{
|
||
|
return (from t in type.GetMethods()
|
||
|
where t.Name == methodName
|
||
|
select t).ToArray();
|
||
|
}
|
||
|
|
||
|
public static bool IsPrimitive(Type type)
|
||
|
{
|
||
|
if (!type.IsPrimitive && !(type == typeof(string)))
|
||
|
{
|
||
|
return type == typeof(decimal);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static bool AttributeIsDefined(MemberInfo info, Type attributeType)
|
||
|
{
|
||
|
return Attribute.IsDefined(info, attributeType, inherit: true);
|
||
|
}
|
||
|
|
||
|
public static bool AttributeIsDefined(Type type, Type attributeType)
|
||
|
{
|
||
|
return type.IsDefined(attributeType, inherit: true);
|
||
|
}
|
||
|
|
||
|
public static bool ImplementsInterface(Type type, Type interfaceType)
|
||
|
{
|
||
|
return type.GetInterface(interfaceType.Name) != null;
|
||
|
}
|
||
|
|
||
|
public static Type BaseType(Type type)
|
||
|
{
|
||
|
return type.BaseType;
|
||
|
}
|
||
|
|
||
|
public static Type GetType(string typeString)
|
||
|
{
|
||
|
return typeString switch
|
||
|
{
|
||
|
"bool" => typeof(bool),
|
||
|
"byte" => typeof(byte),
|
||
|
"sbyte" => typeof(sbyte),
|
||
|
"char" => typeof(char),
|
||
|
"decimal" => typeof(decimal),
|
||
|
"double" => typeof(double),
|
||
|
"float" => typeof(float),
|
||
|
"int" => typeof(int),
|
||
|
"uint" => typeof(uint),
|
||
|
"long" => typeof(long),
|
||
|
"ulong" => typeof(ulong),
|
||
|
"short" => typeof(short),
|
||
|
"ushort" => typeof(ushort),
|
||
|
"string" => typeof(string),
|
||
|
"Vector2" => typeof(Vector2),
|
||
|
"Vector3" => typeof(Vector3),
|
||
|
"Vector4" => typeof(Vector4),
|
||
|
"Color" => typeof(Color),
|
||
|
"Transform" => typeof(Transform),
|
||
|
"Component" => typeof(Component),
|
||
|
"GameObject" => typeof(GameObject),
|
||
|
"MeshFilter" => typeof(MeshFilter),
|
||
|
"Material" => typeof(Material),
|
||
|
"Texture2D" => typeof(Texture2D),
|
||
|
"UnityEngine.Object" => typeof(UnityEngine.Object),
|
||
|
"System.Object" => typeof(object),
|
||
|
_ => Type.GetType(typeString),
|
||
|
};
|
||
|
}
|
||
|
|
||
|
public static string GetTypeString(Type type)
|
||
|
{
|
||
|
if (type == typeof(bool))
|
||
|
{
|
||
|
return "bool";
|
||
|
}
|
||
|
if (type == typeof(byte))
|
||
|
{
|
||
|
return "byte";
|
||
|
}
|
||
|
if (type == typeof(sbyte))
|
||
|
{
|
||
|
return "sbyte";
|
||
|
}
|
||
|
if (type == typeof(char))
|
||
|
{
|
||
|
return "char";
|
||
|
}
|
||
|
if (type == typeof(decimal))
|
||
|
{
|
||
|
return "decimal";
|
||
|
}
|
||
|
if (type == typeof(double))
|
||
|
{
|
||
|
return "double";
|
||
|
}
|
||
|
if (type == typeof(float))
|
||
|
{
|
||
|
return "float";
|
||
|
}
|
||
|
if (type == typeof(int))
|
||
|
{
|
||
|
return "int";
|
||
|
}
|
||
|
if (type == typeof(uint))
|
||
|
{
|
||
|
return "uint";
|
||
|
}
|
||
|
if (type == typeof(long))
|
||
|
{
|
||
|
return "long";
|
||
|
}
|
||
|
if (type == typeof(ulong))
|
||
|
{
|
||
|
return "ulong";
|
||
|
}
|
||
|
if (type == typeof(short))
|
||
|
{
|
||
|
return "short";
|
||
|
}
|
||
|
if (type == typeof(ushort))
|
||
|
{
|
||
|
return "ushort";
|
||
|
}
|
||
|
if (type == typeof(string))
|
||
|
{
|
||
|
return "string";
|
||
|
}
|
||
|
if (type == typeof(Vector2))
|
||
|
{
|
||
|
return "Vector2";
|
||
|
}
|
||
|
if (type == typeof(Vector3))
|
||
|
{
|
||
|
return "Vector3";
|
||
|
}
|
||
|
if (type == typeof(Vector4))
|
||
|
{
|
||
|
return "Vector4";
|
||
|
}
|
||
|
if (type == typeof(Color))
|
||
|
{
|
||
|
return "Color";
|
||
|
}
|
||
|
if (type == typeof(Transform))
|
||
|
{
|
||
|
return "Transform";
|
||
|
}
|
||
|
if (type == typeof(Component))
|
||
|
{
|
||
|
return "Component";
|
||
|
}
|
||
|
if (type == typeof(GameObject))
|
||
|
{
|
||
|
return "GameObject";
|
||
|
}
|
||
|
if (type == typeof(MeshFilter))
|
||
|
{
|
||
|
return "MeshFilter";
|
||
|
}
|
||
|
if (type == typeof(Material))
|
||
|
{
|
||
|
return "Material";
|
||
|
}
|
||
|
if (type == typeof(Texture2D))
|
||
|
{
|
||
|
return "Texture2D";
|
||
|
}
|
||
|
if (type == typeof(UnityEngine.Object))
|
||
|
{
|
||
|
return "UnityEngine.Object";
|
||
|
}
|
||
|
if (type == typeof(object))
|
||
|
{
|
||
|
return "System.Object";
|
||
|
}
|
||
|
return GetShortAssemblyQualifiedName(type);
|
||
|
}
|
||
|
}
|
||
|
}
|