LethalCompany/Lethal Company/ExportedProject/Assets/Material/GhostObjectPlacementDeny.mat

290 lines
8.2 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GhostObjectPlacementDeny
2023-12-23 02:13:19 +00:00
m_Shader: {fileID: 4800000, guid: fa4f0696ea5dcb34f9caa5f9eb9f94dd, type: 3}
2023-12-22 22:51:17 +00:00
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _NORMALMAP_TANGENT_SPACE
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _MATERIAL_AFFECTS_MASKMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2750
stringTagMap:
- RenderType: Transparent
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmissionMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
- _AO: 1
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
- _AddPrecomputedVelocity: 0
- _AffectAO: 0
- _AffectAlbedo: 0
- _AffectEmission: 1
- _AffectMetal: 1
- _AffectNormal: 0
- _AffectSmoothness: 0
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _AlphaCutoffShadow: 0.5
- _AlphaDstBlend: 1
- _AlphaRemapMax: 1
- _AlphaRemapMin: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _AlphaToMaskInspectorValue: 0
- _Anisotropy: 0
- _BlendMode: 1
- _CoatMask: 0
- _CullMode: 1
- _CullModeForward: 1
- _Cutoff: 0.5
- _DecalBlend: 0.5
- _DecalColorMask0: 0
- _DecalColorMask1: 0
- _DecalColorMask2: 8
- _DecalColorMask3: 8
- _DecalMaskMapBlueScale: 1
- _DecalMeshBiasType: 0
- _DecalMeshDepthBias: 0
- _DecalMeshViewBias: 0
- _DecalStencilRef: 16
- _DecalStencilWriteMask: 16
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DiffusionProfileHash: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _DoubleSidedEnable: 0
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 1
- _DrawOrder: 0
- _DstBlend: 1
- _EmissiveColorMode: 1
- _EmissiveExposureWeight: 1
- _EmissiveIntensity: 20.699999
- _EmissiveIntensityUnit: 0
- _EnableBlendModePreserveSpecularLighting: 0
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnergyConservingSpecularColor: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 0
- _HeightMax: 1
- _HeightMin: -1
- _HeightOffset: 0
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5
- _InvTilingScale: 1
- _Ior: 1.5
- _IridescenceMask: 1
- _IridescenceThickness: 1
- _LinkDetailsWithBase: 1
- _MaskBlendSrc: 1
- _MaterialID: 1
- _Metallic: 1
- _MetallicRemapMax: 1
- _MetallicRemapMin: 0
- _NormalBlendSrc: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _ObjectSpaceUVMapping: 0
- _ObjectSpaceUVMappingEmissive: 0
- _OpaqueCullMode: 2
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _RayTracing: 0
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _Smoothness: 1
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SpecularOcclusionMode: 1
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 0
- _StencilRefGBuffer: 2
- _StencilRefMV: 32
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 9
- _StencilWriteMaskGBuffer: 15
- _StencilWriteMaskMV: 41
- _SubsurfaceMask: 1
- _SupportDecals: 1
- _SurfaceType: 1
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _TransmissionEnable: 1
- _TransmissionMask: 1
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 1
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UVBase: 0
- _UVDetail: 0
- _UVEmissive: 0
- _Unity_Identify_HDRP_Decal: 1
- _UseEmissiveIntensity: 0
- _UseShadowThreshold: 0
- _ZTestDepthEqualForOpaque: 4
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 0.08608739, b: 0, a: 0.05882353}
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 0.08608737, b: 0, a: 0.05882353}
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 6.8831816, g: 0.2883008, b: 0, a: 1}
- _EmissiveColorHDR: {r: 0, g: 0.13166761, b: 1, a: 1}
- _EmissiveColorLDR: {r: 0, g: 0.35247368, b: 0.88031507, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []