LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/MaskedPlayerEnemy.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
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m_Name: MaskedPlayerEnemy
m_EditorClassIdentifier:
enemyName: Masked
probabilityCurve:
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value: 1
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numberSpawnedFalloff:
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useNumberSpawnedFalloff: 0
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enemyPrefab: {fileID: 1949924166842860, guid: 3b4dbeb187de9d34db8d689ccfbcfe98, type: 2}
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PowerLevel: 1
MaxCount: 10
numberSpawned: 0
isOutsideEnemy: 1
isDaytimeEnemy: 0
normalizedTimeInDayToLeave: 1
stunTimeMultiplier: 0.75
doorSpeedMultiplier: 2
stunGameDifficultyMultiplier: 1.3
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canDie: 1
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canSeeThroughFog: 0
timeToPlayAudio: 10
loudnessMultiplier: 0.6
overrideVentSFX: {fileID: 0}
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hitBodySFX: {fileID: 8300000, guid: 71e2cc243b79f1246b702683ca32fc5a, type: 3}
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hitEnemyVoiceSFX: {fileID: 0}
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deathSFX: {fileID: 8300000, guid: 7661099358a4f7d44a00378101241e83, type: 3}
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stunSFX: {fileID: 0}
miscAnimations: []
audioClips:
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